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-rw-r--r--Tests/TestApp/src/TestShaderResourceLayout.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Tests/TestApp/src/TestShaderResourceLayout.cpp b/Tests/TestApp/src/TestShaderResourceLayout.cpp
index 63b8ddc..3d2cd94 100644
--- a/Tests/TestApp/src/TestShaderResourceLayout.cpp
+++ b/Tests/TestApp/src/TestShaderResourceLayout.cpp
@@ -26,7 +26,6 @@
#include "pch.h"
#include "TestShaderResourceLayout.h"
-#include "BasicShaderSourceStreamFactory.h"
using namespace Diligent;
@@ -43,8 +42,9 @@ TestShaderResourceLayout::TestShaderResourceLayout( IRenderDevice *pDevice, IDev
}
ShaderCreateInfo CreationAttrs;
- BasicShaderSourceStreamFactory BasicSSSFactory("Shaders");
- CreationAttrs.pShaderSourceStreamFactory = &BasicSSSFactory;
+ RefCntAutoPtr<IShaderSourceInputStreamFactory> pShaderSourceFactory;
+ pDevice->GetEngineFactory()->CreateDefaultShaderSourceStreamFactory("Shaders", &pShaderSourceFactory);
+ CreationAttrs.pShaderSourceStreamFactory = pShaderSourceFactory;
CreationAttrs.EntryPoint = "main";
CreationAttrs.UseCombinedTextureSamplers = false;