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-rw-r--r--Tests/TestApp/src/TestShaderVarAccess.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/Tests/TestApp/src/TestShaderVarAccess.cpp b/Tests/TestApp/src/TestShaderVarAccess.cpp
index aa7e9d0..1c33b03 100644
--- a/Tests/TestApp/src/TestShaderVarAccess.cpp
+++ b/Tests/TestApp/src/TestShaderVarAccess.cpp
@@ -41,6 +41,7 @@ TestShaderVarAccess::TestShaderVarAccess( IRenderDevice *pDevice, IDeviceContext
BasicShaderSourceStreamFactory BasicSSSFactory("Shaders");
CreationAttrs.pShaderSourceStreamFactory = &BasicSSSFactory;
CreationAttrs.EntryPoint = "main";
+ CreationAttrs.UseCombinedTextureSamplers = true;
RefCntAutoPtr<ISampler> pSamplers[2];
IDeviceObject *pSams[2];