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-rw-r--r--Tests/TestApp/src/TestTextureCreation.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/Tests/TestApp/src/TestTextureCreation.cpp b/Tests/TestApp/src/TestTextureCreation.cpp
index 11a0a48..8f4e04d 100644
--- a/Tests/TestApp/src/TestTextureCreation.cpp
+++ b/Tests/TestApp/src/TestTextureCreation.cpp
@@ -328,7 +328,8 @@ private:
ViewDesc.FirstDepthSlice = 3;
ViewDesc.NumDepthSlices = 4;
}
- else if( DeviceCaps.DevType == DeviceType::Vulkan && ViewDesc.ViewType != TEXTURE_VIEW_RENDER_TARGET && ViewDesc.ViewType != TEXTURE_VIEW_DEPTH_STENCIL || DeviceCaps.DevType != DeviceType::Vulkan)
+ else if( (DeviceCaps.DevType == DeviceType::Vulkan && ViewDesc.ViewType != TEXTURE_VIEW_RENDER_TARGET && ViewDesc.ViewType != TEXTURE_VIEW_DEPTH_STENCIL) ||
+ DeviceCaps.DevType != DeviceType::Vulkan)
{
// OpenGL cannot create views for separate depth slices
ViewDesc.FirstDepthSlice = 0;