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-rw-r--r--Tests/TestApp/src/TestTextureCreation.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Tests/TestApp/src/TestTextureCreation.cpp b/Tests/TestApp/src/TestTextureCreation.cpp
index ab1967e..029e6e4 100644
--- a/Tests/TestApp/src/TestTextureCreation.cpp
+++ b/Tests/TestApp/src/TestTextureCreation.cpp
@@ -48,8 +48,8 @@ public:
TextureCreationVerifier( IRenderDevice *pDevice, IDeviceContext *pContext ) :
m_pDevice(pDevice),
m_pDeviceContext(pContext),
- m_TextureFormat(TEX_FORMAT_UNKNOWN),
m_BindFlags(0),
+ m_TextureFormat(TEX_FORMAT_UNKNOWN),
m_PixelSize(0),
m_bTestDataUpload(False)
{
@@ -547,7 +547,7 @@ TestTextureCreation::TestTextureCreation( IRenderDevice *pDevice, IDeviceContext
TextureCreationVerifier Verifier(pDevice, pContext);
const Uint32 BindSRU = BIND_SHADER_RESOURCE | BIND_RENDER_TARGET | BIND_UNORDERED_ACCESS;
const Uint32 BindSR = BIND_SHADER_RESOURCE | BIND_RENDER_TARGET;
- const Uint32 BindSD = BIND_SHADER_RESOURCE | BIND_DEPTH_STENCIL;
+ //const Uint32 BindSD = BIND_SHADER_RESOURCE | BIND_DEPTH_STENCIL;
const Uint32 BindSU = BIND_SHADER_RESOURCE | BIND_UNORDERED_ACCESS;
const Uint32 BindD = BIND_DEPTH_STENCIL;
const Uint32 BindS = BIND_SHADER_RESOURCE;