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Diffstat (limited to 'Tests/TestApp/src/UWP/TestAppUWP.cpp')
| -rw-r--r-- | Tests/TestApp/src/UWP/TestAppUWP.cpp | 212 |
1 files changed, 0 insertions, 212 deletions
diff --git a/Tests/TestApp/src/UWP/TestAppUWP.cpp b/Tests/TestApp/src/UWP/TestAppUWP.cpp deleted file mode 100644 index 3c8fa2e..0000000 --- a/Tests/TestApp/src/UWP/TestAppUWP.cpp +++ /dev/null @@ -1,212 +0,0 @@ -/* Copyright 2015-2018 Egor Yusov -* -* Licensed under the Apache License, Version 2.0 (the "License"); -* you may not use this file except in compliance with the License. -* You may obtain a copy of the License at -* -* http://www.apache.org/licenses/LICENSE-2.0 -* -* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS. -* -* In no event and under no legal theory, whether in tort (including negligence), -* contract, or otherwise, unless required by applicable law (such as deliberate -* and grossly negligent acts) or agreed to in writing, shall any Contributor be -* liable for any damages, including any direct, indirect, special, incidental, -* or consequential damages of any character arising as a result of this License or -* out of the use or inability to use the software (including but not limited to damages -* for loss of goodwill, work stoppage, computer failure or malfunction, or any and -* all other commercial damages or losses), even if such Contributor has been advised -* of the possibility of such damages. -*/ - -#include "TestApp.h" -#include "RenderDeviceD3D12.h" -#include "RenderDeviceD3D11.h" -#include "SwapChainD3D12.h" -#include "SwapChainD3D11.h" -#include "EngineFactoryD3D11.h" -#include "EngineFactoryD3D12.h" - -namespace Diligent -{ - -class TestAppUWP final : public TestApp -{ -public: - TestAppUWP() - { - m_DeviceType = DeviceType::D3D12; - } - - virtual void OnWindowSizeChanged()override final - { - InitWindowSizeDependentResources(); - } - - virtual void Render()override - { - // Don't try to render anything before the first Update. - if (m_timer.GetFrameCount() == 0) - { - return; - } - TestApp::Render(); - m_bFrameReady = true; - } - - // Notifies the app that it is being suspended. - virtual void OnSuspending()override final - { - // TODO: Replace this with your app's suspending logic. - - // Process lifetime management may terminate suspended apps at any time, so it is - // good practice to save any state that will allow the app to restart where it left off. - - //m_sceneRenderer->SaveState(); - - // If your application uses video memory allocations that are easy to re-create, - // consider releasing that memory to make it available to other applications. - } - - // Notifes the app that it is no longer suspended. - virtual void OnResuming()override final - { - // TODO: Replace this with your app's resuming logic. - } - - // Notifies renderers that device resources need to be released. - virtual void OnDeviceRemoved()override final - { - // TODO: Save any necessary application or renderer state and release the renderer - // and its resources which are no longer valid. - //m_sceneRenderer->SaveState(); - } - - virtual void Present()override - { - m_pSwapChain->Present(); - - //// If the device was removed either by a disconnection or a driver upgrade, we - //// must recreate all device resources. - //if (hr == DXGI_ERROR_DEVICE_REMOVED || hr == DXGI_ERROR_DEVICE_RESET) - //{ - // m_deviceRemoved = true; - //} - //else - //{ - // DX::ThrowIfFailed(hr); - //} - } - - virtual std::shared_ptr<DX::DeviceResources> InitDeviceResources()override - { - InitializeDiligentEngine(nullptr); - - ID3D12Device *pd3d12Device = nullptr; - ID3D11Device *pd3d11Device = nullptr; - if (m_DeviceType == DeviceType::D3D12) - { - // Store pointers to the Direct3D 11.1 API device and immediate context. - RefCntAutoPtr<IRenderDeviceD3D12> pRenderDeviceD3D12(m_pDevice, IID_RenderDeviceD3D12); - pd3d12Device = pRenderDeviceD3D12->GetD3D12Device(); - } - else if (m_DeviceType == DeviceType::D3D11) - { - RefCntAutoPtr<IRenderDeviceD3D11> pRenderDeviceD3D11(m_pDevice, IID_RenderDeviceD3D11); - pd3d11Device = pRenderDeviceD3D11->GetD3D11Device(); - } - else - { - UNEXPECTED("Unexpected device type"); - } - m_DeviceResources = std::make_shared<DX::DeviceResources>(pd3d11Device, pd3d12Device); - - return m_DeviceResources; - } - - virtual void InitWindowSizeDependentResources()override - { - m_DeviceResources->UpdateRenderTargetSize(); - auto backBufferWidth = m_DeviceResources->GetBackBufferWidth(); - auto backBufferHeight = m_DeviceResources->GetBackBufferHeight(); - - if (m_swapChain != nullptr) - { - m_swapChain.Reset(); - - // If the swap chain already exists, resize it. - m_pSwapChain->Resize(backBufferWidth, backBufferHeight); - - #if 0 - if (hr == DXGI_ERROR_DEVICE_REMOVED || hr == DXGI_ERROR_DEVICE_RESET) - { - // If the device was removed for any reason, a new device and swap chain will need to be created. - m_deviceRemoved = true; - - // Do not continue execution of this method. DeviceResources will be destroyed and re-created. - return; - } - else - { - DX::ThrowIfFailed(hr); - } - #endif - } - else - { - //DXGI_SCALING scaling = DisplayMetrics::SupportHighResolutions ? DXGI_SCALING_NONE : DXGI_SCALING_STRETCH; - SwapChainDesc SCDesc; - SCDesc.Width = backBufferWidth; - SCDesc.Height = backBufferHeight; - SCDesc.ColorBufferFormat = TEX_FORMAT_RGBA8_UNORM_SRGB; - SCDesc.DepthBufferFormat = TEX_FORMAT_D32_FLOAT; - auto window = m_DeviceResources->GetWindow(); - IDXGISwapChain3 *pDXGISwapChain3 = nullptr; - if (m_DeviceType == DeviceType::D3D12) - { - GetEngineFactoryD3D12()->CreateSwapChainD3D12(m_pDevice, m_pImmediateContext, SCDesc, FullScreenModeDesc{}, reinterpret_cast<IUnknown*>(window), &m_pSwapChain); - } - else if (m_DeviceType == DeviceType::D3D11) - { - GetEngineFactoryD3D11()->CreateSwapChainD3D11(m_pDevice, m_pImmediateContext, SCDesc, FullScreenModeDesc{}, reinterpret_cast<IUnknown*>(window), &m_pSwapChain); - } - else - UNEXPECTED("Unexpected device type"); - } - - IDXGISwapChain3 *pDXGISwapChain3 = nullptr; - if (m_DeviceType == DeviceType::D3D12) - { - RefCntAutoPtr<ISwapChainD3D12> pSwapChainD3D12(m_pSwapChain, IID_SwapChainD3D12); - pSwapChainD3D12->GetDXGISwapChain()->QueryInterface(__uuidof(pDXGISwapChain3), reinterpret_cast<void**>(&pDXGISwapChain3)); - } - else if (m_DeviceType == DeviceType::D3D11) - { - RefCntAutoPtr<ISwapChainD3D11> pSwapChainD3D11(m_pSwapChain, IID_SwapChainD3D11); - pSwapChainD3D11->GetDXGISwapChain()->QueryInterface(__uuidof(pDXGISwapChain3), reinterpret_cast<void**>(&pDXGISwapChain3)); - } - else - UNEXPECTED("Unexpected device type"); - m_swapChain.Attach(pDXGISwapChain3); - - m_DeviceResources->SetSwapChainRotation(m_swapChain.Get()); - } - - virtual void CreateRenderers()override - { - InitializeRenderers(); - } - -private: - Microsoft::WRL::ComPtr<IDXGISwapChain3> m_swapChain; -}; - - -NativeAppBase* CreateApplication() -{ - return new TestAppUWP; -} - -} |
