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-rw-r--r--unityplugin/GhostCubeScene/src/GhostCubeScene.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/unityplugin/GhostCubeScene/src/GhostCubeScene.cpp b/unityplugin/GhostCubeScene/src/GhostCubeScene.cpp
index dd3483f..5d56393 100644
--- a/unityplugin/GhostCubeScene/src/GhostCubeScene.cpp
+++ b/unityplugin/GhostCubeScene/src/GhostCubeScene.cpp
@@ -82,7 +82,7 @@ void GhostCubeScene::OnGraphicsInitialized()
TexDesc.ClearValue.DepthStencil.Depth = 0.f;
pDevice->CreateTexture(TexDesc, TextureData(), &m_pDepthBuffer);
- auto deviceType = pDevice->GetDeviceCaps().DevType;
+ //auto deviceType = pDevice->GetDeviceCaps().DevType;
{
const auto &SCDesc = m_DiligentGraphics->GetSwapChain()->GetDesc();
auto UseReverseZ = m_DiligentGraphics->UsesReverseZ();