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* Renamed/moved ITexture::UpdateData() to IDeviceContext::UpdateTexture()Egor Yusov2018-11-251-0/+0
* Moved/renamed `IBuffer::UpdateData()` to `IDeviceContext::UpdateBuffer()`Egor Yusov2018-11-241-0/+0
* Added explicit control over resource transitions in draw commandEgor Yusov2018-11-241-0/+0
* Updated core (fixed state transiton issue in D3D11)Egor Yusov2018-11-221-0/+0
* Attempting to fix linux buildEgor Yusov2018-11-221-0/+0
* Fixing linux buildEgor Yusov2018-11-211-0/+0
* Implemented explicit resource state transitionsEgor Yusov2018-11-211-0/+0
* Fixed release historyEgor Yusov2018-11-111-0/+0
* Updated submodulesEgor Yusov2018-11-111-0/+0
* Updated coreEgor Yusov2018-11-111-0/+0
* Updated coreEgor Yusov2018-11-111-0/+0
* Updated readme and submodulesEgor Yusov2018-11-111-0/+0
* Updated core submoduleEgor Yusov2018-11-101-0/+0
* Updated coreEgor2018-11-081-0/+0
* Updated core & samples modulesEgor2018-11-081-0/+0
* Enabled Vulkan on Linux (closed https://github.com/DiligentGraphics/DiligentC...Egor2018-11-071-0/+0
* Updated cmake version in CI build scriptsEgor Yusov2018-11-021-0/+0
* Updated core (optimized build)Egor Yusov2018-11-021-0/+0
* Updated Core & Samples; updated readme (added minimal cmake example - fixed h...Egor Yusov2018-11-011-0/+0
* Updated core (implemented proper mapping of HLSL vertex shader inputs to loca...Egor Yusov2018-10-311-0/+0
* Updated core (using glslang to compile HLSL directly to SPIRV)Egor Yusov2018-10-301-0/+0
* Updated core (fixed CMake bug introduced by glslang)Egor Yusov2018-10-211-0/+0
* Updated core (added glslang and SPIRV-cross as submodules)Egor Yusov2018-10-211-0/+0
* Updated core; updated smart pointer testEgor Yusov2018-10-201-0/+0
* Updated readmeEgor Yusov2018-10-191-0/+0
* Updated BIND_SHADER_RESOURCES_* flagsEgor Yusov2018-10-191-0/+0
* Enabled seperate samplersEgor Yusov2018-10-181-0/+0
* Updated readme & coreEgor Yusov2018-10-111-0/+0
* Added typeless formats to texture creation test; updated coreEgor Yusov2018-10-101-0/+0
* Updated core (fixed bug in GetResourceDimString)Egor Yusov2018-10-091-0/+0
* Fixed CopySubresourceRegion errors in D3D11; updated core (fixed fullscreen t...Egor Yusov2018-10-091-0/+0
* Fixed warnings related to RW buffers in TestShaderVarAccess; updated coreEgor Yusov2018-10-081-0/+0
* Updated core (Replaced error messages wit warnings when accessing inactive sh...Egor Yusov2018-10-071-0/+0
* Updated Core: added SampleCounts and reworked texture format support checks i...Egor Yusov2018-10-071-0/+0
* Updated core (removed some D3D11 debug names)Egor Yusov2018-10-071-0/+0
* Updated core (more D311 debug names)Egor Yusov2018-10-071-0/+0
* Updated core (updated D3D11 swap chain); Updated DiligentGraphicsAdapterD3D11...Egor Yusov2018-10-071-0/+0
* Fixed gcc/clang buildEgor Yusov2018-10-071-0/+0
* Updated submodules (main change: refactored release queues in D3D12 and Vulka...Egor Yusov2018-10-071-0/+0
* Fixed compiler warningsEgor Yusov2018-09-151-0/+0
* Fixing clang build errors and warningsEgor Yusov2018-09-091-0/+0
* Fixing build (continued)Egor Yusov2018-09-091-0/+0
* Fixing build errorsEgor Yusov2018-09-091-0/+0
* Updated test + core and samples submodulesEgor Yusov2018-09-091-0/+0
* Udated coreEgor Yusov2018-08-271-0/+0
* Updated core (fixed false warning)Egor Yusov2018-08-271-0/+0
* Updated core & tools (implemented raw buffers plus other improvements)Egor Yusov2018-08-271-0/+0
* Updated core submoduleEgor Yusov2018-08-251-0/+0
* Updated core (reworked shader resource layout in D3D12 to use shader variable...Egor Yusov2018-08-251-0/+0
* Updated core (implemented shader variable access by index)Egor Yusov2018-08-221-0/+0