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*
Renamed/moved ITexture::UpdateData() to IDeviceContext::UpdateTexture()
Egor Yusov
2018-11-25
1
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+0
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Moved/renamed `IBuffer::UpdateData()` to `IDeviceContext::UpdateBuffer()`
Egor Yusov
2018-11-24
1
-0
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+0
*
Added explicit control over resource transitions in draw command
Egor Yusov
2018-11-24
1
-0
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+0
*
Updated core (fixed state transiton issue in D3D11)
Egor Yusov
2018-11-22
1
-0
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+0
*
Attempting to fix linux build
Egor Yusov
2018-11-22
1
-0
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+0
*
Fixing linux build
Egor Yusov
2018-11-21
1
-0
/
+0
*
Implemented explicit resource state transitions
Egor Yusov
2018-11-21
1
-0
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+0
*
Fixed release history
Egor Yusov
2018-11-11
1
-0
/
+0
*
Updated submodules
Egor Yusov
2018-11-11
1
-0
/
+0
*
Updated core
Egor Yusov
2018-11-11
1
-0
/
+0
*
Updated core
Egor Yusov
2018-11-11
1
-0
/
+0
*
Updated readme and submodules
Egor Yusov
2018-11-11
1
-0
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+0
*
Updated core submodule
Egor Yusov
2018-11-10
1
-0
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+0
*
Updated core
Egor
2018-11-08
1
-0
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+0
*
Updated core & samples modules
Egor
2018-11-08
1
-0
/
+0
*
Enabled Vulkan on Linux (closed https://github.com/DiligentGraphics/DiligentC...
Egor
2018-11-07
1
-0
/
+0
*
Updated cmake version in CI build scripts
Egor Yusov
2018-11-02
1
-0
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+0
*
Updated core (optimized build)
Egor Yusov
2018-11-02
1
-0
/
+0
*
Updated Core & Samples; updated readme (added minimal cmake example - fixed h...
Egor Yusov
2018-11-01
1
-0
/
+0
*
Updated core (implemented proper mapping of HLSL vertex shader inputs to loca...
Egor Yusov
2018-10-31
1
-0
/
+0
*
Updated core (using glslang to compile HLSL directly to SPIRV)
Egor Yusov
2018-10-30
1
-0
/
+0
*
Updated core (fixed CMake bug introduced by glslang)
Egor Yusov
2018-10-21
1
-0
/
+0
*
Updated core (added glslang and SPIRV-cross as submodules)
Egor Yusov
2018-10-21
1
-0
/
+0
*
Updated core; updated smart pointer test
Egor Yusov
2018-10-20
1
-0
/
+0
*
Updated readme
Egor Yusov
2018-10-19
1
-0
/
+0
*
Updated BIND_SHADER_RESOURCES_* flags
Egor Yusov
2018-10-19
1
-0
/
+0
*
Enabled seperate samplers
Egor Yusov
2018-10-18
1
-0
/
+0
*
Updated readme & core
Egor Yusov
2018-10-11
1
-0
/
+0
*
Added typeless formats to texture creation test; updated core
Egor Yusov
2018-10-10
1
-0
/
+0
*
Updated core (fixed bug in GetResourceDimString)
Egor Yusov
2018-10-09
1
-0
/
+0
*
Fixed CopySubresourceRegion errors in D3D11; updated core (fixed fullscreen t...
Egor Yusov
2018-10-09
1
-0
/
+0
*
Fixed warnings related to RW buffers in TestShaderVarAccess; updated core
Egor Yusov
2018-10-08
1
-0
/
+0
*
Updated core (Replaced error messages wit warnings when accessing inactive sh...
Egor Yusov
2018-10-07
1
-0
/
+0
*
Updated Core: added SampleCounts and reworked texture format support checks i...
Egor Yusov
2018-10-07
1
-0
/
+0
*
Updated core (removed some D3D11 debug names)
Egor Yusov
2018-10-07
1
-0
/
+0
*
Updated core (more D311 debug names)
Egor Yusov
2018-10-07
1
-0
/
+0
*
Updated core (updated D3D11 swap chain); Updated DiligentGraphicsAdapterD3D11...
Egor Yusov
2018-10-07
1
-0
/
+0
*
Fixed gcc/clang build
Egor Yusov
2018-10-07
1
-0
/
+0
*
Updated submodules (main change: refactored release queues in D3D12 and Vulka...
Egor Yusov
2018-10-07
1
-0
/
+0
*
Fixed compiler warnings
Egor Yusov
2018-09-15
1
-0
/
+0
*
Fixing clang build errors and warnings
Egor Yusov
2018-09-09
1
-0
/
+0
*
Fixing build (continued)
Egor Yusov
2018-09-09
1
-0
/
+0
*
Fixing build errors
Egor Yusov
2018-09-09
1
-0
/
+0
*
Updated test + core and samples submodules
Egor Yusov
2018-09-09
1
-0
/
+0
*
Udated core
Egor Yusov
2018-08-27
1
-0
/
+0
*
Updated core (fixed false warning)
Egor Yusov
2018-08-27
1
-0
/
+0
*
Updated core & tools (implemented raw buffers plus other improvements)
Egor Yusov
2018-08-27
1
-0
/
+0
*
Updated core submodule
Egor Yusov
2018-08-25
1
-0
/
+0
*
Updated core (reworked shader resource layout in D3D12 to use shader variable...
Egor Yusov
2018-08-25
1
-0
/
+0
*
Updated core (implemented shader variable access by index)
Egor Yusov
2018-08-22
1
-0
/
+0
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