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* Updated core & samplesEgor Yusov2019-01-031-0/+0
* Updated copyright notice + updated submodulesEgor Yusov2019-01-021-0/+0
* Updated samples submoduleEgor Yusov2019-01-021-0/+0
* Updated samples submoduleEgor Yusov2018-12-301-0/+0
* Enabled Metal back-end stubEgor Yusov2018-12-301-0/+0
* Updated samples (fixed Mingw build)Egor Yusov2018-12-271-0/+0
* Updated samples submoduleEgor Yusov2018-12-271-0/+0
* Updated submodulesEgor Yusov2018-12-271-0/+0
* Enabled Vulkan mode on Mac (preliminary implementation)Egor Yusov2018-12-251-0/+0
* Updated core & samples (fixed cmake install commands)Egor Yusov2018-12-171-0/+0
* Updated core & samples (made installation optional)Egor Yusov2018-12-171-0/+0
* Updated core & samples (fixed install on MinGW)Egor Yusov2018-12-171-0/+0
* Fixed Mac/iOS buildEgor Yusov2018-12-171-0/+0
* Updated CMake version to 3.13.2 in build scripts to fix build issues with ins...Egor Yusov2018-12-171-0/+0
* Updated submodules (install steps); added note about PythonEgor Yusov2018-12-171-0/+0
* Updated cmake files to use get_supported_backends functionEgor Yusov2018-12-161-0/+0
* Fixed few minor issues revealed by code analysisEgor Yusov2018-12-161-0/+0
* Disabled copying engine dlls when building tutorials on mingwEgor Yusov2018-12-151-0/+0
* Updated build rules to copy assets to the target folderEgor Yusov2018-12-151-0/+0
* Fixed MinGW buildEgor Yusov2018-12-141-0/+0
* Updated core & samples submodules. Using convenience constructors for DrawAtt...Egor Yusov2018-12-101-0/+0
* Updated SetRenderTargets() and ClearDepthStencil() methods to take StateTrans...Egor Yusov2018-12-041-0/+0
* Updated the API (SetVertexBuffers, SetIndexBuffers, DRAW_FLAGS and other)Egor Yusov2018-12-031-0/+0
* Fixed linux buildEgor Yusov2018-12-031-0/+0
* Replaced COMMIT_SHADER_RESOURCES_FLAGS with RESOURCE_STATE_TRANSITION_MODEEgor Yusov2018-12-031-0/+0
* Fixed linux build errorEgor Yusov2018-12-031-0/+0
* Added explicit state transition control to CopyBuffer and CopyTexture methodsEgor Yusov2018-12-021-0/+0
* Added explicit state transition control to UpdateBuffer and UpdateTexture com...Egor Yusov2018-12-021-0/+0
* Fixed linux build errorEgor Yusov2018-12-011-0/+0
* Added explicit state transition control flags to CLEAR_DEPTH_STENCIL_FLAGSEgor Yusov2018-12-011-0/+0
* Added state transition mode to ClearRenderTarget()Egor Yusov2018-12-011-0/+0
* Fixed macOS build failureEgor Yusov2018-12-011-0/+0
* Improved thread safety of enum flags; added explicit state transitions to Set...Egor Yusov2018-12-011-0/+0
* Updated submodules (added DRAW_FLAG_VERIFY_STATES & DISPATCH_FLAG_VERIFY_STAT...Egor Yusov2018-11-271-0/+0
* Moved ITextureView::GenerateMips() to IDeviceContext::GenerateMips()Egor Yusov2018-11-251-0/+0
* Renamed/moved ITexture::Map() to IDeviceContext::MapTextureSubresource()Egor Yusov2018-11-251-0/+0
* Renamed/moved ITexture::UpdateData() to IDeviceContext::UpdateTexture()Egor Yusov2018-11-251-0/+0
* Moved/renamed `IBuffer::UpdateData()` to `IDeviceContext::UpdateBuffer()`Egor Yusov2018-11-241-0/+0
* Added explicit control over resource transitions in draw commandEgor Yusov2018-11-241-0/+0
* Implemented explicit resource state transitionsEgor Yusov2018-11-211-0/+0
* Updated submodulesEgor Yusov2018-11-111-0/+0
* Updated readme and submodulesEgor Yusov2018-11-111-0/+0
* Updated samples (fixed Tutorial08 on Android)Egor2018-11-081-0/+0
* Updated core & samples modulesEgor2018-11-081-0/+0
* Enabled Vulkan on Linux (closed https://github.com/DiligentGraphics/DiligentC...Egor2018-11-071-0/+0
* Updated Core & Samples; updated readme (added minimal cmake example - fixed h...Egor Yusov2018-11-011-0/+0
* Updated core & samples modules (fixed VS2015 build issues)Egor Yusov2018-10-231-0/+0
* Updated BIND_SHADER_RESOURCES_* flagsEgor Yusov2018-10-191-0/+0
* Enabled seperate samplersEgor Yusov2018-10-181-0/+0
* Fixed compiler warningsEgor Yusov2018-09-151-0/+0