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* Updated DRAW_FLAG to match API 240022Egor Yusov2019-04-071-0/+0
* Updated API version to 240021Egor Yusov2019-04-061-0/+0
* Refactored overloaded IPipelineState::GetStaticShaderVariable and IShaderReso...Egor Yusov2019-04-051-0/+0
* Updated submodules and images in readmeEgor Yusov2019-04-031-0/+0
* Updated command line format; updated submodulesEgor Yusov2019-04-011-0/+0
* Moved DILIGENT_BUILD_RENDER_SCRIPT option to Tools moduleEgor Yusov2019-03-191-0/+0
* Added options to enable/disable individual engine components (fixed https://g...Egor Yusov2019-03-191-0/+0
* Renamed USAGE_CPU_ACCESSIBLE to USAGE_STAGINGEgor Yusov2019-03-181-0/+0
* Final updates to make GL backend workEgor Yusov2019-03-061-0/+0
* Updates to comply with addition of ShaderFlags to IPipelineState::BindStaticR...Egor Yusov2019-03-051-0/+0
* Updated test to compy with the new APIEgor Yusov2019-03-021-0/+0
* Updated submodules (changes to support GLES3.0)Egor Yusov2019-02-201-0/+0
* Replaced reference to initial data parameter with pointer in CreateTexture an...Egor Yusov2019-02-091-0/+0
* Updated Core & Tools submodulesEgor Yusov2019-01-311-0/+0
* Few minor updates + updated readmeEgor Yusov2019-01-241-0/+0
* Added cmake options to disable specific back-ends and glslangEgor Yusov2019-01-091-0/+0
* Updated copyright notice + updated submodulesEgor Yusov2019-01-021-0/+0
* Updated toolsEgor Yusov2018-12-281-0/+0
* Updated tools submodule (fixed clang warnings)Egor Yusov2018-12-281-0/+0
* Updated core & tools (fixed clang warnings)Egor Yusov2018-12-241-0/+0
* Updated core & tools submodules (enabled Vulkan build on macOS)Egor Yusov2018-12-241-0/+0
* Updated core & tools submodulesEgor Yusov2018-12-231-0/+0
* Fixed few minor issues revealed by code analysisEgor Yusov2018-12-161-0/+0
* Fixed MinGW buildEgor Yusov2018-12-141-0/+0
* Updated SetRenderTargets() and ClearDepthStencil() methods to take StateTrans...Egor Yusov2018-12-041-0/+0
* Updated the API (SetVertexBuffers, SetIndexBuffers, DRAW_FLAGS and other)Egor Yusov2018-12-031-0/+0
* Replaced COMMIT_SHADER_RESOURCES_FLAGS with RESOURCE_STATE_TRANSITION_MODEEgor Yusov2018-12-031-0/+0
* Added explicit state transition control to CopyBuffer and CopyTexture methodsEgor Yusov2018-12-021-0/+0
* Added explicit state transition control flags to CLEAR_DEPTH_STENCIL_FLAGSEgor Yusov2018-12-011-0/+0
* Added state transition mode to ClearRenderTarget()Egor Yusov2018-12-011-0/+0
* Fixed linux build errorEgor Yusov2018-12-011-0/+0
* Improved thread safety of enum flags; added explicit state transitions to Set...Egor Yusov2018-12-011-0/+0
* Updated submodules (added DRAW_FLAG_VERIFY_STATES & DISPATCH_FLAG_VERIFY_STAT...Egor Yusov2018-11-271-0/+0
* Added explicit control over resource transitions in draw commandEgor Yusov2018-11-241-0/+0
* Attempt #4 to fix linux/mac buildEgor Yusov2018-11-221-0/+0
* Attempt #3 to fix linux/mac buildEgor Yusov2018-11-221-0/+0
* Implemented explicit resource state transitionsEgor Yusov2018-11-211-0/+0
* Updated submodulesEgor Yusov2018-11-111-0/+0
* Updated readme and submodulesEgor Yusov2018-11-111-0/+0
* Updated BIND_SHADER_RESOURCES_* flagsEgor Yusov2018-10-191-0/+0
* Enabled seperate samplersEgor Yusov2018-10-181-0/+0
* Updated submodules (main change: refactored release queues in D3D12 and Vulka...Egor Yusov2018-10-071-0/+0
* Updated core & tools (implemented raw buffers plus other improvements)Egor Yusov2018-08-271-0/+0
* Updated readme & submodulesEgor Yusov2018-07-081-0/+0
* Moved Stride to vertex layout desc; updated testsEgor Yusov2018-05-291-0/+0
* Fixed clang build errorEgor Yusov2018-04-141-0/+0
* Fixed error in HelloLinux tutorialEgor Yusov2018-04-141-0/+0
* Moved primitive topology to pipeline stateEgor Yusov2018-04-141-0/+0
* Some updates to texture loading libraryEgor Yusov2018-04-011-0/+0
* Updated submodules: reworked debug output to allow user-specified callbacksEgor Yusov2018-03-271-0/+0