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* Updated test + core and samples submodulesEgor Yusov2018-09-091-1/+1
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* Updated asteroids demo to call FinishFrame on deferred contexts; updated ↵Egor Yusov2018-07-311-1/+6
| | | | core & samples submodules
* Couple updates to readme filesEgor Yusov2018-07-081-3/+3
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* Disabled Vulkan on 32-bit WindowsEgor Yusov2018-07-083-1/+17
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* Few minor updates + updated submodulesEgor Yusov2018-07-071-1/+1
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* Updated Asteroids demo to handle minimized window in Vulkan; updated ↵Egor Yusov2018-07-061-7/+15
| | | | BlendTexturesPS_GL.glsl
* Asteroids demo: only recreating the window when render mode changesEgor Yusov2018-07-041-5/+8
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* Enabled switching between D3D and Vulkan in asteroids demoEgor Yusov2018-07-041-32/+52
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* Enabled resource binding mode toggle in Vulkan mode in asteroids demoEgor Yusov2018-07-041-7/+3
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* Enabled Vulkan mode in asteroids demoEgor Yusov2018-07-045-17/+46
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* Moved Stride to vertex layout desc; updated testsEgor Yusov2018-05-291-7/+4
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* Moved primitive topology to pipeline stateEgor Yusov2018-04-141-6/+3
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* Fixed issue with d3d11 swap chain faling to resize due to command lists not ↵Egor Yusov2018-04-011-0/+4
| | | | being released
* Added sync interval to Present.Egor Yusov2018-03-311-1/+1
| | | | Fixed https://github.com/DiligentGraphics/DiligentEngine/issues/10
* Updated submodules; enabled fullscreen modeEgor Yusov2018-03-301-2/+2
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* Updated Asteroids and aubmodulesEgor Yusov2018-03-101-0/+1
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* Updated cmake files to handle the case when D3D12 is not supported on Win32Egor Yusov2018-02-241-1/+1
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* Fixed formatting of cmake files + some minor updatesEgor Yusov2018-02-131-93/+91
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* Fixed linux buildEgor2018-02-101-4/+4
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* Updated Engine GL initializationEgor Yusov2018-02-031-4/+6
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* Updated Asteroids demo to use Signal class; Updated submodules (added ↵Egor Yusov2018-01-082-38/+19
| | | | Tutorial06) & readme
* Removed legacy VS project and solution files, updated project dependencies.Egor Yusov2017-12-281-1/+1
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* CMake: enabled resource processing for UnityPlugin in UWP buildEgor Yusov2017-12-151-7/+9
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* Replaced FXC command with VS_SHADER_* properties. No need to specify FXC ↵Egor Yusov2017-12-141-43/+19
| | | | when generating VS solution anymore
* Optimized CMake files with set_common_target_properties()Egor Yusov2017-12-141-7/+2
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* Fixed compiler warnings; updated readmeEgor Yusov2017-12-112-7/+7
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* Enabled cmake buildEgor Yusov2017-12-115-10/+186
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* Added cmake filesEgor Yusov2017-12-043-0/+3
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* Updated readme for Asteroids project; disabled GL modeEgor Yusov2017-11-172-10/+25
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* Updated to version 2.1Egor Yusov2017-11-136-38/+59
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* Disabled OpenGL modeEgor Yusov2017-05-201-1/+1
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* Added asteroids sampleEgor Yusov2017-05-2054-0/+11746