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path: root/Tests/TestApp/src/TestDrawCommands.cpp (follow)
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* Updated submodules; removed tests folder (tests are now part of every submodule)assiduous2019-12-251-918/+0
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* Updated submodules (added unit tests). Reworked TestAppassiduous2019-12-121-3/+0
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* Updated submodules (API version 240033);Egor Yusov2019-10-191-93/+66
| | | | Enabled bindless mode in Asteroid demo
* Fixed test appEgor Yusov2019-10-181-1/+0
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* Updated copyright noticeEgor Yusov2019-09-171-1/+1
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* Updated DRAW_FLAG to match API 240022Egor Yusov2019-04-071-44/+44
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* Updated API version to 240021Egor Yusov2019-04-061-4/+4
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* Updated core & samplesEgor Yusov2019-03-061-0/+1
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* Updates to comply with addition of ShaderFlags to ↵Egor Yusov2019-03-051-2/+2
| | | | IPipelineState::BindStaticResources
* Updated test to compy with the new APIEgor Yusov2019-03-021-4/+3
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* Updated input layout element to use explicit AutoOffset and AutoStrideEgor Yusov2019-02-191-1/+1
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* Replaced reference to initial data parameter with pointer in CreateTexture ↵Egor Yusov2019-02-091-13/+13
| | | | and CreateBuffer methods; updated light scattering implementation to not use lua
* Updated copyright notice + updated submodulesEgor Yusov2019-01-021-1/+1
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* Updated core. Updated draw commands test to use split barriersEgor Yusov2018-12-231-5/+17
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* Updated core & samples submodules. Using convenience constructors for ↵Egor Yusov2018-12-101-53/+17
| | | | DrawAttribs
* Updated the API (SetVertexBuffers, SetIndexBuffers, DRAW_FLAGS and other)Egor Yusov2018-12-031-37/+44
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* Replaced COMMIT_SHADER_RESOURCES_FLAGS with RESOURCE_STATE_TRANSITION_MODEEgor Yusov2018-12-031-5/+5
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* Improved thread safety of enum flags; added explicit state transitions to ↵Egor Yusov2018-12-011-1/+1
| | | | SetRenderTargets()
* Updated submodules (added DRAW_FLAG_VERIFY_STATES & ↵Egor Yusov2018-11-271-0/+45
| | | | DISPATCH_FLAG_VERIFY_STATE flags)
* Added explicit control over resource transitions in draw commandEgor Yusov2018-11-241-6/+8
| | | | Added explicit static resource binding initialization in SRB objects
* Implemented explicit resource state transitionsEgor Yusov2018-11-211-0/+11
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* Updated BIND_SHADER_RESOURCES_* flagsEgor Yusov2018-10-191-4/+4
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* Enabled seperate samplersEgor Yusov2018-10-181-0/+1
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* Updated core & tools (implemented raw buffers plus other improvements)Egor Yusov2018-08-271-7/+0
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* Few minor updates + updated submodulesEgor Yusov2018-07-071-1/+1
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* Updated unit tests to set DSV format in PSOEgor Yusov2018-07-021-1/+2
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* Updated back buffer format to match the one from the swap chain in the testsEgor Yusov2018-05-311-2/+2
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* Moved Stride to vertex layout desc; updated testsEgor Yusov2018-05-291-42/+32
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* Updated multiple testsEgor Yusov2018-05-291-5/+5
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* Moved primitive topology to pipeline stateEgor Yusov2018-04-141-107/+64
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* Updated copyright noticeEgor Yusov2018-03-251-1/+1
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* Added test result reportingEgor Yusov2018-02-171-0/+2
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* Added testsEgor Yusov2018-02-151-0/+964