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path: root/Tests/TestApp/src/TestShaderVarAccess.cpp (follow)
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* Updated submodules (added unit tests). Reworked TestAppassiduous2019-12-121-649/+0
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* Fixed few compiler warningsEgor Yusov2019-10-291-1/+1
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* Fixed few clang warningsEgor Yusov2019-10-291-8/+8
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* Fixed a number of clang warning to reduce the log size and fix travis build ↵Egor Yusov2019-10-251-10/+19
| | | | error
* Updated copyright noticeEgor Yusov2019-09-171-1/+1
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* Updated DRAW_FLAG to match API 240022Egor Yusov2019-04-071-1/+1
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* Updated API version to 240021Egor Yusov2019-04-061-3/+3
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* Refactored overloaded IPipelineState::GetStaticShaderVariable and ↵Egor Yusov2019-04-051-116/+116
| | | | IShaderResourceBinding::GetVariable
* Fixed linux/mac build errorEgor Yusov2019-03-081-1/+1
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* Updated Core & testsEgor Yusov2019-03-081-84/+92
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* Added shader resource print; updated coreEgor Yusov2019-03-071-0/+22
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* Updated Shader res layout & shader var access testsEgor Yusov2019-03-051-1/+47
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* Updated test to compy with the new APIEgor Yusov2019-03-021-110/+110
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* Replaced reference to initial data parameter with pointer in CreateTexture ↵Egor Yusov2019-02-091-12/+12
| | | | and CreateBuffer methods; updated light scattering implementation to not use lua
* Updated copyright notice + updated submodulesEgor Yusov2019-01-021-1/+1
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* Updated core & samples submodules. Using convenience constructors for ↵Egor Yusov2018-12-101-3/+1
| | | | DrawAttribs
* Updated SetRenderTargets() and ClearDepthStencil() methods to take ↵Egor Yusov2018-12-041-3/+3
| | | | StateTransitionMode parameter
* Replaced COMMIT_SHADER_RESOURCES_FLAGS with RESOURCE_STATE_TRANSITION_MODEEgor Yusov2018-12-031-2/+2
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* Added explicit state transition control to CopyBuffer and CopyTexture methodsEgor Yusov2018-12-021-1/+1
| | | | Replaced CLEAR_RENDER_TARGET_TRANSITION_MODE with RESOURCE_STATE_TRANSITION_MODE
* Added explicit state transition control flags to CLEAR_DEPTH_STENCIL_FLAGSEgor Yusov2018-12-011-1/+1
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* Added state transition mode to ClearRenderTarget()Egor Yusov2018-12-011-1/+1
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* Improved thread safety of enum flags; added explicit state transitions to ↵Egor Yusov2018-12-011-2/+2
| | | | SetRenderTargets()
* Updated submodules (added DRAW_FLAG_VERIFY_STATES & ↵Egor Yusov2018-11-271-0/+1
| | | | DISPATCH_FLAG_VERIFY_STATE flags)
* Added explicit control over resource transitions in draw commandEgor Yusov2018-11-241-1/+1
| | | | Added explicit static resource binding initialization in SRB objects
* Enabled seperate samplersEgor Yusov2018-10-181-0/+1
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* Fixed warnings related to RW buffers in TestShaderVarAccess; updated coreEgor Yusov2018-10-081-3/+14
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* Updated test + core and samples submodulesEgor Yusov2018-09-091-0/+7
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* Updated core & tools (implemented raw buffers plus other improvements)Egor Yusov2018-08-271-6/+18
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* Updated core (implemented shader variable access by index)Egor Yusov2018-08-221-17/+13
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* Updated Core submodule & shader var access testEgor Yusov2018-08-031-7/+18
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* Updated core submodule; added shader variable access testsEgor Yusov2018-08-031-0/+527