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* Added 'Diligent-' prefix to project names to avoid name conflicts (fixed http...Egor Yusov2019-06-091-13/+13
* Updated core & mathlib testEgor Yusov2019-06-011-0/+7
* Fixed android build; moved NDKHelper from Core module to NativeAppCommonEgor2019-05-112-4/+8
* Updated submodules (added GLTF Loader, renderer and viewer)Egor Yusov2019-05-041-4/+40
* Updated math libEgor Yusov2019-04-231-9/+28
* Updated submodules and testsEgor Yusov2019-04-161-3/+13
* Added mip generation tests; updated submodulesEgor Yusov2019-04-122-0/+93
* Updated DRAW_FLAG to match API 240022Egor Yusov2019-04-0710-55/+55
* Updated API version to 240021Egor Yusov2019-04-069-28/+28
* Refactored overloaded IPipelineState::GetStaticShaderVariable and IShaderReso...Egor Yusov2019-04-054-211/+211
* Updated command line format; updated submodulesEgor Yusov2019-04-011-1/+1
* Enabled Vulkan mode on iOS (close https://github.com/DiligentGraphics/Diligen...Egor Yusov2019-03-301-2/+3
* Fixed warning in texturing test when running in D3D11/D3D12 modesEgor Yusov2019-03-241-1/+1
* Updated core + fixed sampler type mismatch issue in texturing testsEgor Yusov2019-03-221-4/+23
* Renamed USAGE_CPU_ACCESSIBLE to USAGE_STAGINGEgor Yusov2019-03-181-4/+4
* Updates to comply with the new engine factory APIEgor Yusov2019-03-181-4/+8
* Fixed linux/mac build errorEgor Yusov2019-03-081-1/+1
* Updated Core & testsEgor Yusov2019-03-083-97/+110
* Fixed test app on UWPEgor Yusov2019-03-071-2/+2
* Added shader resource print; updated coreEgor Yusov2019-03-072-0/+26
* Updated core & samplesEgor Yusov2019-03-061-0/+1
* Fixed metal compile issuesEgor Yusov2019-03-061-2/+2
* Final updates to make GL backend workEgor Yusov2019-03-062-19/+19
* Updates to comply with addition of ShaderFlags to IPipelineState::BindStaticR...Egor Yusov2019-03-054-5/+5
* Updated projects to conform to the update engine factory APIEgor Yusov2019-03-051-10/+10
* Updated Shader res layout & shader var access testsEgor Yusov2019-03-052-3/+56
* Fixed error message in TestShaderResourceLayoutEgor Yusov2019-03-021-2/+2
* Updated test to compy with the new APIEgor Yusov2019-03-0215-292/+292
* Updated Core, FX & Samples submodulesEgor Yusov2019-02-241-0/+6
* Updated input layout element to use explicit AutoOffset and AutoStrideEgor Yusov2019-02-192-4/+4
* Moved NativeApp to Diligent namespaceEgor Yusov2019-02-167-6/+30
* Replaced reference to initial data parameter with pointer in CreateTexture an...Egor Yusov2019-02-0913-81/+83
* Few minor updates + updated readmeEgor Yusov2019-01-241-2/+2
* Updated mathlib testEgor Yusov2019-01-231-0/+12
* Updated copyright noticeEgor Yusov2019-01-061-1/+1
* Updated copyright notice + updated submodulesEgor Yusov2019-01-0239-39/+39
* Enabled Metal back-end stubEgor Yusov2018-12-301-1/+21
* Enabled Vulkan mode on Mac (preliminary implementation)Egor Yusov2018-12-252-3/+5
* Updated core. Updated draw commands test to use split barriersEgor Yusov2018-12-231-5/+17
* Updated core; added tests for clamp() functionEgor Yusov2018-12-231-1/+20
* Fixed few minor issues revealed by code analysisEgor Yusov2018-12-162-5/+5
* Fixed MinGW buildEgor Yusov2018-12-141-1/+8
* Updated core & samples submodules. Using convenience constructors for DrawAtt...Egor Yusov2018-12-109-76/+29
* Updated SetRenderTargets() and ClearDepthStencil() methods to take StateTrans...Egor Yusov2018-12-044-12/+12
* Updated the API (SetVertexBuffers, SetIndexBuffers, DRAW_FLAGS and other)Egor Yusov2018-12-035-49/+57
* Replaced COMMIT_SHADER_RESOURCES_FLAGS with RESOURCE_STATE_TRANSITION_MODEEgor Yusov2018-12-038-15/+15
* Added explicit state transition control to CopyBuffer and CopyTexture methodsEgor Yusov2018-12-027-68/+74
* Added explicit state transition control to UpdateBuffer and UpdateTexture com...Egor Yusov2018-12-022-3/+3
* Added explicit state transition control flags to CLEAR_DEPTH_STENCIL_FLAGSEgor Yusov2018-12-012-3/+3
* Added state transition mode to ClearRenderTarget()Egor Yusov2018-12-014-6/+6