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2021-01-01Updated copyright noticeassiduous4-4/+4
2020-10-19Renamed static samplers to immutable samplers (API240076)assiduous1-3/+3
2020-10-19PSO creation refactoring (API240075)assiduous1-11/+12
2020-09-12Enabled mesh shaders (API 240068)assiduous1-1/+1
2020-04-01Updated API to version 240056assiduous1-2/+4
2020-01-31Implemented C APIassiduous3-6/+7
2020-01-01Updated copyright noticeassiduous4-28/+44
2019-12-25Updated submodules; removed tests folder (tests are now part of every submodule)assiduous1-6/+9
2019-09-17Updated copyright noticeEgor Yusov4-4/+4
2019-05-04Updated submodules (added GLTF Loader, renderer and viewer)Egor Yusov1-4/+4
2019-04-23Updated math libEgor Yusov1-9/+9
2019-04-19Updated core; fixed issue with swap chain format in D3D12 Unity emulatorEgor Yusov1-1/+1
2019-04-07Updated DRAW_FLAG to match API 240022Egor Yusov1-1/+1
2019-04-06Updated API version to 240021Egor Yusov1-3/+3
2019-04-05Refactored overloaded IPipelineState::GetStaticShaderVariable and IShaderReso...Egor Yusov1-2/+2
2019-04-04Fixed rotationsEgor Yusov1-2/+2
2019-03-05Fixed Unity plugin to comply with the new APIEgor Yusov1-23/+24
2019-02-09Replaced reference to initial data parameter with pointer in CreateTexture an...Egor Yusov1-2/+2
2019-01-24Updated core (improved shared libraries build configuration) and samplesEgor Yusov1-2/+2
2019-01-06Updated copyright noticeEgor Yusov1-1/+1
2019-01-02Updated copyright notice + updated submodulesEgor Yusov4-4/+4
2018-12-10Updated version in appveyor script + checing in file missed in previous commitEgor Yusov1-2/+1
2018-12-04Updated SetRenderTargets() and ClearDepthStencil() methods to take StateTrans...Egor Yusov1-3/+3
2018-12-03Replaced COMMIT_SHADER_RESOURCES_FLAGS with RESOURCE_STATE_TRANSITION_MODEEgor Yusov1-1/+1
2018-12-02Checking in file missed in last commitEgor Yusov1-1/+1
2018-12-01Added explicit state transition control flags to CLEAR_DEPTH_STENCIL_FLAGSEgor Yusov1-1/+1
2018-12-01Added state transition mode to ClearRenderTarget()Egor Yusov1-1/+1
2018-12-01Improved thread safety of enum flags; added explicit state transitions to Set...Egor Yusov1-2/+2
2018-11-24Added explicit control over resource transitions in draw commandEgor Yusov2-2/+4
2018-11-21Implemented explicit resource state transitionsEgor Yusov1-1/+1
2018-10-18Enabled seperate samplersEgor Yusov1-0/+1
2018-07-03Updated Math lib tests and render target testEgor Yusov1-6/+6
2018-04-21Few updates (restricted minimal window size on Win32, updated RawPtr() method...Egor Yusov1-2/+2
2018-04-14Moved primitive topology to pipeline stateEgor Yusov1-2/+1
2018-02-11Fixed Android buildEgor1-36/+0
2018-02-07Reworked Win32 native app implementationEgor Yusov3-15/+19
2018-01-04Updated copyright noticeEgor Yusov6-6/+6
2017-12-28Removed legacy VS project and solution files, updated project dependencies.Egor Yusov1-1/+1
2017-12-25Enabled Unity Emulator on Linux. Linux platform is now fully supportedEgor2-23/+46
2017-12-15Minor update to CMake; fixed compiler warning; updated DiligentCore submoduleEgor Yusov1-1/+1
2017-12-12Added CMake files for Unity plugin & EmulatorEgor Yusov1-5/+5
2017-11-17Fixed Android buildEgor Yusov1-0/+1
2017-11-13Updated to version 2.1Egor Yusov5-0/+431