From 735a104546f35f6b4fff9cf43512258a5dfde9c5 Mon Sep 17 00:00:00 2001 From: DiligentGraphics Date: Sat, 25 Aug 2018 12:24:16 -0700 Subject: Updated readme: updated links to tutorials and samples --- README.md | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index dcc265b..351d323 100644 --- a/README.md +++ b/README.md @@ -306,7 +306,7 @@ function(custom_configure_target TARGET) endfunction() ``` -# Tutorials +# [Tutorials](https://github.com/DiligentGraphics/DiligentSamples/tree/master/Tutorials) | Tutorial | Screenshot | Description | |------------|-------------|----------------------| @@ -321,9 +321,7 @@ endfunction() | [09 - Quads](https://github.com/DiligentGraphics/DiligentSamples/blob/master/Tutorials/Tutorial09_Quads) | ![](https://github.com/DiligentGraphics/DiligentSamples/blob/master/Tutorials/Tutorial09_Quads/Screenshot.png) | This tutorial shows how to render multiple 2D quads, frequently swithcing textures and blend modes. | | [10 - Data Streaming](https://github.com/DiligentGraphics/DiligentSamples/blob/master/Tutorials/Tutorial10_DataStreaming) | ![](https://github.com/DiligentGraphics/DiligentSamples/blob/master/Tutorials/Tutorial10_DataStreaming/Screenshot.png) | This tutorial shows dynamic buffer mapping strategy using `MAP_FLAG_DISCARD` and `MAP_FLAG_DO_NOT_SYNCHRONIZE` flags to efficiently stream varying amounts of data to GPU. | -# Samples - -[Sample source code](https://github.com/DiligentGraphics/DiligentSamples) +# [Samples](https://github.com/DiligentGraphics/DiligentSamples) | Sample | Screenshot | Description | |------------|-------------|----------------------| -- cgit v1.2.3