From e5d030cb921f4b967485eaea9cff9e54ff24232a Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Thu, 18 Oct 2018 08:52:52 -0700 Subject: Enabled seperate samplers --- Tests/TestApp/assets/DepthStencilStateTest.lua | 2 ++ 1 file changed, 2 insertions(+) (limited to 'Tests/TestApp/assets/DepthStencilStateTest.lua') diff --git a/Tests/TestApp/assets/DepthStencilStateTest.lua b/Tests/TestApp/assets/DepthStencilStateTest.lua index f3ee36c..82e2278 100644 --- a/Tests/TestApp/assets/DepthStencilStateTest.lua +++ b/Tests/TestApp/assets/DepthStencilStateTest.lua @@ -39,6 +39,7 @@ TrivialVS = Shader.Create{ }]], EntryPoint = "VSMain", SourceLanguage = "SHADER_SOURCE_LANGUAGE_HLSL", + UseCombinedTextureSamplers = true, Desc = { ShaderType = "SHADER_TYPE_VERTEX", Name = "TrivialVS (DepthStencilStateTest.lua)" @@ -53,6 +54,7 @@ TrivialPS = Shader.Create{ }]], EntryPoint = "PSMain", SourceLanguage = "SHADER_SOURCE_LANGUAGE_HLSL", + UseCombinedTextureSamplers = true, Desc = { ShaderType = "SHADER_TYPE_PIXEL", Name = "TrivialPS (DepthStencilStateTest.lua)" -- cgit v1.2.3