From 35665fe271cdbb2c641ef64eb36a02aacf98bb3d Mon Sep 17 00:00:00 2001 From: Egor Date: Sat, 17 Feb 2018 22:25:41 -0800 Subject: Few minor updates to lua test scripts --- Tests/TestApp/assets/RasterizerStateTest.lua | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'Tests/TestApp/assets/RasterizerStateTest.lua') diff --git a/Tests/TestApp/assets/RasterizerStateTest.lua b/Tests/TestApp/assets/RasterizerStateTest.lua index 52a78b0..9701bcb 100644 --- a/Tests/TestApp/assets/RasterizerStateTest.lua +++ b/Tests/TestApp/assets/RasterizerStateTest.lua @@ -32,13 +32,13 @@ TrivialVS = Shader.Create{ Source = [[void VSMain(out float4 pos : SV_Position) { - pos = float4(0,0,0,0); + pos = float4(0.0, 0.0, 0.0, 0.0); }]], EntryPoint = "VSMain", SourceLanguage = "SHADER_SOURCE_LANGUAGE_HLSL", Desc = { ShaderType = "SHADER_TYPE_VERTEX", - Name = "TrivialVS" + Name = "TrivialVS (RasterizerStateTest.lua)" } } @@ -46,13 +46,13 @@ TrivialPS = Shader.Create{ Source = [[void PSMain(out float4 col : SV_TARGET) { - col = float4(0,0,0,0); + col = float4(0.0, 0.0, 0.0, 0.0); }]], EntryPoint = "PSMain", SourceLanguage = "SHADER_SOURCE_LANGUAGE_HLSL", Desc = { ShaderType = "SHADER_TYPE_PIXEL", - Name = "TrivialPS" + Name = "TrivialPS (RasterizerStateTest.lua)" } } -- cgit v1.2.3