From 5ad9be30fe2e3bceca2d5b1f00afd35a7ced67a8 Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Mon, 7 May 2018 08:25:35 -0700 Subject: Test app: added shader resource layout initialization test; updated gl shaders --- Tests/TestApp/assets/TestComputeShaders.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Tests/TestApp/assets/TestComputeShaders.lua') diff --git a/Tests/TestApp/assets/TestComputeShaders.lua b/Tests/TestApp/assets/TestComputeShaders.lua index ad45095..3f8c6e4 100644 --- a/Tests/TestApp/assets/TestComputeShaders.lua +++ b/Tests/TestApp/assets/TestComputeShaders.lua @@ -235,8 +235,8 @@ RenderPSO = PipelineState.Create pPS = RenderPS, InputLayout = { - { InputIndex = 0, BufferSlot = 0, NumComponents = 3, ValueType = "VT_FLOAT32"}, - { InputIndex = 1, BufferSlot = 1, NumComponents = 2, ValueType = "VT_FLOAT32"} + { InputIndex = 0, BufferSlot = 0, NumComponents = 3, ValueType = "VT_FLOAT32", IsNormalized = false}, + { InputIndex = 1, BufferSlot = 1, NumComponents = 2, ValueType = "VT_FLOAT32", IsNormalized = false} }, RTVFormats = {"TEX_FORMAT_RGBA8_UNORM_SRGB"}, PrimitiveTopology = "PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP" -- cgit v1.2.3