From 54bdcc4e5c3aac56d22da3aaf3cac10dd6807bdf Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Mon, 3 Dec 2018 09:33:43 -0800 Subject: Updated the API (SetVertexBuffers, SetIndexBuffers, DRAW_FLAGS and other) --- Tests/TestApp/assets/TestRenderTargets.lua | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Tests/TestApp/assets/TestRenderTargets.lua') diff --git a/Tests/TestApp/assets/TestRenderTargets.lua b/Tests/TestApp/assets/TestRenderTargets.lua index 2b0117b..2159a94 100644 --- a/Tests/TestApp/assets/TestRenderTargets.lua +++ b/Tests/TestApp/assets/TestRenderTargets.lua @@ -376,7 +376,7 @@ BlendTexSRB = BlendTexPSO:CreateShaderResourceBinding(true) DrawAttrs = DrawAttribs.Create{ NumVertices = 4, - Flags = "DRAW_FLAG_TRANSITION_VERTEX_BUFFERS" + Flags = "DRAW_FLAG_VERIFY_STATES" } VP = Viewport.Create { @@ -398,7 +398,7 @@ SR = ScissorRect.Create function RenderToTextures() - Context.SetVertexBuffers(FullQuadBuffer, TexcoordBuffer, "SET_VERTEX_BUFFERS_FLAG_RESET") + Context.SetVertexBuffers(FullQuadBuffer, TexcoordBuffer, "RESOURCE_STATE_TRANSITION_MODE_TRANSITION", "SET_VERTEX_BUFFERS_FLAG_RESET") Context.SetPipelineState(RenderToTexPSO) Context.TransitionShaderResources(RenderToTexPSO, RenderToTexSRB) Context.CommitShaderResources(RenderToTexSRB) @@ -406,7 +406,7 @@ function RenderToTextures() end function BlendTextures() - Context.SetVertexBuffers(ScaledQuadBuffer, TexcoordBuffer, "SET_VERTEX_BUFFERS_FLAG_RESET") + Context.SetVertexBuffers(ScaledQuadBuffer, TexcoordBuffer, "RESOURCE_STATE_TRANSITION_MODE_TRANSITION", "SET_VERTEX_BUFFERS_FLAG_RESET") Context.SetPipelineState(BlendTexPSO) Context.CommitShaderResources(BlendTexSRB, "RESOURCE_STATE_TRANSITION_MODE_TRANSITION") Context.Draw(DrawAttrs) -- cgit v1.2.3