From e5d030cb921f4b967485eaea9cff9e54ff24232a Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Thu, 18 Oct 2018 08:52:52 -0700 Subject: Enabled seperate samplers --- Tests/TestApp/src/ShaderConverterTest.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'Tests/TestApp/src/ShaderConverterTest.cpp') diff --git a/Tests/TestApp/src/ShaderConverterTest.cpp b/Tests/TestApp/src/ShaderConverterTest.cpp index 837d911..51ee397 100644 --- a/Tests/TestApp/src/ShaderConverterTest.cpp +++ b/Tests/TestApp/src/ShaderConverterTest.cpp @@ -44,6 +44,7 @@ ShaderConverterTest::ShaderConverterTest( IRenderDevice *pRenderDevice, IDeviceC CreationAttrs.pShaderSourceStreamFactory = &BasicSSSFactory; CreationAttrs.SourceLanguage = SHADER_SOURCE_LANGUAGE_HLSL; CreationAttrs.Desc.Name = "Test converted shader"; + CreationAttrs.UseCombinedTextureSamplers = true; RefCntAutoPtr pStream; CreationAttrs.ppConversionStream = pStream.GetRawDblPtr(); -- cgit v1.2.3