From e5d030cb921f4b967485eaea9cff9e54ff24232a Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Thu, 18 Oct 2018 08:52:52 -0700 Subject: Enabled seperate samplers --- Tests/TestApp/src/TestBrokenShader.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'Tests/TestApp/src/TestBrokenShader.cpp') diff --git a/Tests/TestApp/src/TestBrokenShader.cpp b/Tests/TestApp/src/TestBrokenShader.cpp index 3ec798c..91d1914 100644 --- a/Tests/TestApp/src/TestBrokenShader.cpp +++ b/Tests/TestApp/src/TestBrokenShader.cpp @@ -46,6 +46,7 @@ TestBrokenShader::TestBrokenShader(IRenderDevice *pDevice) : Attrs.Desc.ShaderType = SHADER_TYPE_VERTEX; Attrs.Desc.Name = "Broken shader test"; Attrs.SourceLanguage = SHADER_SOURCE_LANGUAGE_HLSL; + Attrs.UseCombinedTextureSamplers = true; RefCntAutoPtr pBrokenShader; IDataBlob *pErrors = nullptr; Attrs.ppCompilerOutput = &pErrors; -- cgit v1.2.3