From e5d030cb921f4b967485eaea9cff9e54ff24232a Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Thu, 18 Oct 2018 08:52:52 -0700 Subject: Enabled seperate samplers --- Tests/TestApp/src/TestBufferAccess.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'Tests/TestApp/src/TestBufferAccess.cpp') diff --git a/Tests/TestApp/src/TestBufferAccess.cpp b/Tests/TestApp/src/TestBufferAccess.cpp index 578abf1..1f0e1c0 100644 --- a/Tests/TestApp/src/TestBufferAccess.cpp +++ b/Tests/TestApp/src/TestBufferAccess.cpp @@ -116,6 +116,7 @@ void TestBufferAccess::Init( IRenderDevice *pDevice, IDeviceContext *pContext, I BasicShaderSourceStreamFactory BasicSSSFactory; CreationAttrs.pShaderSourceStreamFactory = &BasicSSSFactory; CreationAttrs.Desc.TargetProfile = bUseGLSL ? SHADER_PROFILE_GL_4_2 : SHADER_PROFILE_DX_5_0; + CreationAttrs.UseCombinedTextureSamplers = true; RefCntAutoPtr pVSInst, pPS; -- cgit v1.2.3