From 5c9450e283d0889987e39ebd13b5a29c110d9e88 Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Wed, 14 Feb 2018 23:22:18 -0800 Subject: Added tests --- Tests/TestApp/src/TestComputeShaders.cpp | 50 ++++++++++++++++++++++++++++++++ 1 file changed, 50 insertions(+) create mode 100644 Tests/TestApp/src/TestComputeShaders.cpp (limited to 'Tests/TestApp/src/TestComputeShaders.cpp') diff --git a/Tests/TestApp/src/TestComputeShaders.cpp b/Tests/TestApp/src/TestComputeShaders.cpp new file mode 100644 index 0000000..43c6dd0 --- /dev/null +++ b/Tests/TestApp/src/TestComputeShaders.cpp @@ -0,0 +1,50 @@ +/* Copyright 2015-2017 Egor Yusov + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS. + * + * In no event and under no legal theory, whether in tort (including negligence), + * contract, or otherwise, unless required by applicable law (such as deliberate + * and grossly negligent acts) or agreed to in writing, shall any Contributor be + * liable for any damages, including any direct, indirect, special, incidental, + * or consequential damages of any character arising as a result of this License or + * out of the use or inability to use the software (including but not limited to damages + * for loss of goodwill, work stoppage, computer failure or malfunction, or any and + * all other commercial damages or losses), even if such Contributor has been advised + * of the possibility of such damages. + */ + +// EngineSandbox.cpp : Defines the entry point for the application. +// + +#include "pch.h" +#include "TestComputeShaders.h" +#include "GraphicsUtilities.h" +#include "ConvenienceFunctions.h" + +using namespace Diligent; + +TestComputeShaders::TestComputeShaders() +{ +} + +void TestComputeShaders::Init( IRenderDevice *pDevice, IDeviceContext *pContext ) +{ + m_pRenderDevice = pDevice; + m_pDeviceContext = pContext; + m_pRenderScript = CreateRenderScriptFromFile( "TestComputeShaders.lua", pDevice, pContext, []( ScriptParser *pScriptParser ) + { + } ); +} + +void TestComputeShaders::Draw() +{ + m_pRenderScript->Run( m_pDeviceContext, "Render" ); +} -- cgit v1.2.3