From 41e5a5404dd18c748a8355c0796d5e53f793c3b9 Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Wed, 21 Nov 2018 10:01:10 -0800 Subject: Implemented explicit resource state transitions --- Tests/TestApp/src/TestCreateObjFromNativeResD3D11.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'Tests/TestApp/src/TestCreateObjFromNativeResD3D11.cpp') diff --git a/Tests/TestApp/src/TestCreateObjFromNativeResD3D11.cpp b/Tests/TestApp/src/TestCreateObjFromNativeResD3D11.cpp index 782ca08..3abdd10 100644 --- a/Tests/TestApp/src/TestCreateObjFromNativeResD3D11.cpp +++ b/Tests/TestApp/src/TestCreateObjFromNativeResD3D11.cpp @@ -40,18 +40,18 @@ void TestCreateObjFromNativeResD3D11::CreateTexture(Diligent::ITexture *pTexture RefCntAutoPtr pTextureFromNativeD3D11Handle; if (SrcTexDesc.Type == RESOURCE_DIM_TEX_1D || SrcTexDesc.Type == RESOURCE_DIM_TEX_1D_ARRAY) { - pDeviceD3D11->CreateTextureFromD3DResource(static_cast(pd3d11Texture), &pTextureFromNativeD3D11Handle); + pDeviceD3D11->CreateTextureFromD3DResource(static_cast(pd3d11Texture), RESOURCE_STATE_UNKNOWN, &pTextureFromNativeD3D11Handle); ++m_NumTexturesCreated; } else if (SrcTexDesc.Type == RESOURCE_DIM_TEX_2D || SrcTexDesc.Type == RESOURCE_DIM_TEX_2D_ARRAY || SrcTexDesc.Type == RESOURCE_DIM_TEX_CUBE || SrcTexDesc.Type == RESOURCE_DIM_TEX_CUBE_ARRAY) { - pDeviceD3D11->CreateTextureFromD3DResource(static_cast(pd3d11Texture), &pTextureFromNativeD3D11Handle); + pDeviceD3D11->CreateTextureFromD3DResource(static_cast(pd3d11Texture), RESOURCE_STATE_UNKNOWN, &pTextureFromNativeD3D11Handle); ++m_NumTexturesCreated; } else if (SrcTexDesc.Type == RESOURCE_DIM_TEX_3D) { - pDeviceD3D11->CreateTextureFromD3DResource(static_cast(pd3d11Texture), &pTextureFromNativeD3D11Handle); + pDeviceD3D11->CreateTextureFromD3DResource(static_cast(pd3d11Texture), RESOURCE_STATE_UNKNOWN, &pTextureFromNativeD3D11Handle); ++m_NumTexturesCreated; } else @@ -80,7 +80,7 @@ void TestCreateObjFromNativeResD3D11::CreateBuffer(Diligent::IBuffer *pBuffer) { RefCntAutoPtr pBufferFromNativeD3D11Handle; - pDeviceD3D11->CreateBufferFromD3DResource(pd3d11Buffer, SrcBuffDesc, &pBufferFromNativeD3D11Handle); + pDeviceD3D11->CreateBufferFromD3DResource(pd3d11Buffer, SrcBuffDesc, RESOURCE_STATE_UNKNOWN, &pBufferFromNativeD3D11Handle); ++m_NumBuffersCreated; const auto &TestBufferDesc = pBufferFromNativeD3D11Handle->GetDesc(); @@ -96,7 +96,7 @@ void TestCreateObjFromNativeResD3D11::CreateBuffer(Diligent::IBuffer *pBuffer) BuffDesc.Name = "Test buffer from D3D11 buffer"; BuffDesc.ElementByteStride = SrcBuffDesc.ElementByteStride; RefCntAutoPtr pBufferFromNativeD3D11Handle; - pDeviceD3D11->CreateBufferFromD3DResource(pd3d11Buffer, BuffDesc, &pBufferFromNativeD3D11Handle); + pDeviceD3D11->CreateBufferFromD3DResource(pd3d11Buffer, BuffDesc, RESOURCE_STATE_UNKNOWN, &pBufferFromNativeD3D11Handle); ++m_NumBuffersCreated; const auto &TestBufferDesc = pBufferFromNativeD3D11Handle->GetDesc(); -- cgit v1.2.3