From c7db634ec3e350b9cf665ec0f75455189a8eaace Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Sun, 2 Dec 2018 15:44:56 -0800 Subject: Added explicit state transition control to CopyBuffer and CopyTexture methods Replaced CLEAR_RENDER_TARGET_TRANSITION_MODE with RESOURCE_STATE_TRANSITION_MODE --- Tests/TestApp/src/TestTextureCreation.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'Tests/TestApp/src/TestTextureCreation.cpp') diff --git a/Tests/TestApp/src/TestTextureCreation.cpp b/Tests/TestApp/src/TestTextureCreation.cpp index 71efb5f..11a0a48 100644 --- a/Tests/TestApp/src/TestTextureCreation.cpp +++ b/Tests/TestApp/src/TestTextureCreation.cpp @@ -273,7 +273,8 @@ private: { // In D3D11 if CopySubresourceRegion is used with Multisampled or D3D11_BIND_DEPTH_STENCIL Resources, // then the whole Subresource must be copied. - m_pDeviceContext->CopyTexture(pTestTex2, 0, 0, nullptr, pTestTex, 0, 0, 0,0,0); + CopyTextureAttribs CopyAttribs(pTestTex2, RESOURCE_STATE_TRANSITION_MODE_TRANSITION, pTestTex, RESOURCE_STATE_TRANSITION_MODE_TRANSITION); + m_pDeviceContext->CopyTexture(CopyAttribs); } else { @@ -285,7 +286,9 @@ private: SrcBox.MaxY = std::max(TexDesc.Height/3, SrcBox.MinY+1); SrcBox.MaxZ = ( TexDesc.Type == RESOURCE_DIM_TEX_3D ) ? std::max(TexDesc.Depth/3, SrcBox.MinZ+1) : 1; //pTestTex2->UpdateData(m_pDeviceContext, 0, 0, DstBox, SubResources[0]); - m_pDeviceContext->CopyTexture(pTestTex2, 0, 0, &SrcBox, pTestTex, 0, 0, 0,0,0); + CopyTextureAttribs CopyAttribs(pTestTex2, RESOURCE_STATE_TRANSITION_MODE_TRANSITION, pTestTex, RESOURCE_STATE_TRANSITION_MODE_TRANSITION); + CopyAttribs.pSrcBox = &SrcBox; + m_pDeviceContext->CopyTexture(CopyAttribs); } } -- cgit v1.2.3