From a7bce1b27c4f1fe3d96859588f23f86d2b4d595d Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Mon, 2 Jul 2018 09:48:04 -0700 Subject: Updated unit tests to set DSV format in PSO --- Tests/TestApp/src/TestTexturing.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'Tests/TestApp/src/TestTexturing.cpp') diff --git a/Tests/TestApp/src/TestTexturing.cpp b/Tests/TestApp/src/TestTexturing.cpp index bcf1b85..de1e6d0 100644 --- a/Tests/TestApp/src/TestTexturing.cpp +++ b/Tests/TestApp/src/TestTexturing.cpp @@ -253,6 +253,7 @@ void TestTexturing::Init( IRenderDevice *pDevice, IDeviceContext *pDeviceContext PSODesc.GraphicsPipeline.BlendDesc.IndependentBlendEnable = False; PSODesc.GraphicsPipeline.BlendDesc.RenderTargets[0].BlendEnable = False; PSODesc.GraphicsPipeline.RTVFormats[0] = pSwapChain->GetDesc().ColorBufferFormat; + PSODesc.GraphicsPipeline.DSVFormat = pSwapChain->GetDesc().DepthBufferFormat; PSODesc.GraphicsPipeline.NumRenderTargets = 1; PSODesc.GraphicsPipeline.pVS = pVS; PSODesc.GraphicsPipeline.pPS = pPS; -- cgit v1.2.3