From c6bfb3bdcb4215eba7061090c25fa7604a1a0d44 Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Thu, 31 May 2018 08:35:34 -0700 Subject: Updated back buffer format to match the one from the swap chain in the tests --- Tests/TestApp/src/TestTexturing.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Tests/TestApp/src/TestTexturing.cpp') diff --git a/Tests/TestApp/src/TestTexturing.cpp b/Tests/TestApp/src/TestTexturing.cpp index 29e96d9..bcf1b85 100644 --- a/Tests/TestApp/src/TestTexturing.cpp +++ b/Tests/TestApp/src/TestTexturing.cpp @@ -132,7 +132,7 @@ void TestTexturing::GenerateTextureData(IRenderDevice *pRenderDevice, std::vecto } -void TestTexturing::Init( IRenderDevice *pDevice, IDeviceContext *pDeviceContext, TEXTURE_FORMAT TexFormat, float fMinXCoord, float fMinYCoord, float fXExtent, float fYExtent ) +void TestTexturing::Init( IRenderDevice *pDevice, IDeviceContext *pDeviceContext, ISwapChain *pSwapChain, TEXTURE_FORMAT TexFormat, float fMinXCoord, float fMinYCoord, float fXExtent, float fYExtent ) { m_pRenderDevice = pDevice; m_TextureFormat = TexFormat; @@ -252,7 +252,7 @@ void TestTexturing::Init( IRenderDevice *pDevice, IDeviceContext *pDeviceContext PSODesc.GraphicsPipeline.RasterizerDesc.CullMode = CULL_MODE_NONE; PSODesc.GraphicsPipeline.BlendDesc.IndependentBlendEnable = False; PSODesc.GraphicsPipeline.BlendDesc.RenderTargets[0].BlendEnable = False; - PSODesc.GraphicsPipeline.RTVFormats[0] = TEX_FORMAT_RGBA8_UNORM_SRGB; + PSODesc.GraphicsPipeline.RTVFormats[0] = pSwapChain->GetDesc().ColorBufferFormat; PSODesc.GraphicsPipeline.NumRenderTargets = 1; PSODesc.GraphicsPipeline.pVS = pVS; PSODesc.GraphicsPipeline.pPS = pPS; -- cgit v1.2.3