From c80ea75d81995baffc2d3a10dfa543a394a8211b Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Fri, 13 Jul 2018 18:52:51 -0700 Subject: Fixed couple of minor issue with anassigned object names that are not empty, but object addresses now --- Tests/TestApp/assets/LuaTest.lua | 1 - Tests/TestApp/src/RenderScriptTest.cpp | 1 - 2 files changed, 2 deletions(-) (limited to 'Tests/TestApp') diff --git a/Tests/TestApp/assets/LuaTest.lua b/Tests/TestApp/assets/LuaTest.lua index 8a30f77..e0d2efb 100644 --- a/Tests/TestApp/assets/LuaTest.lua +++ b/Tests/TestApp/assets/LuaTest.lua @@ -440,7 +440,6 @@ Buff3DefaultUAV = TestBuffer3:GetDefaultView("BUFFER_VIEW_UNORDERED_ACCESS") assert(Buff3DefaultUAV.ViewType == "BUFFER_VIEW_UNORDERED_ACCESS" ) assert(Buff3DefaultUAV.ByteOffset == 0 ) assert(Buff3DefaultUAV.ByteWidth == TestBuffer3.uiSizeInBytes ) -assert(Buff3DefaultUAV.Name == "" ) Buff3UAV = TestBuffer3:CreateView{ Name = "Buff3UAV", diff --git a/Tests/TestApp/src/RenderScriptTest.cpp b/Tests/TestApp/src/RenderScriptTest.cpp index b3ad3d5..4d433a6 100644 --- a/Tests/TestApp/src/RenderScriptTest.cpp +++ b/Tests/TestApp/src/RenderScriptTest.cpp @@ -218,7 +218,6 @@ RenderScriptTest::RenderScriptTest( IRenderDevice *pRenderDevice, IDeviceContext RefCntAutoPtr pTestSampler4; pScript->GetSamplerByName( "TestSampler4", &pTestSampler4 ); const auto &SamDesc = pTestSampler4->GetDesc(); - assert( strcmp(SamDesc.Name, "") == 0 ); assert( SamDesc.MinFilter == SamplerDesc().MinFilter ); assert( SamDesc.MagFilter == SamplerDesc().MagFilter ); assert( SamDesc.MipFilter == SamplerDesc().MipFilter ); -- cgit v1.2.3