From 91db4f0dfc635efd7ec09081074145ca42b15e5a Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Fri, 5 Apr 2019 09:12:06 -0700 Subject: Refactored overloaded IPipelineState::GetStaticShaderVariable and IShaderResourceBinding::GetVariable --- unityplugin/GhostCubePlugin/PluginSource/src/SamplePlugin.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'unityplugin/GhostCubePlugin/PluginSource') diff --git a/unityplugin/GhostCubePlugin/PluginSource/src/SamplePlugin.cpp b/unityplugin/GhostCubePlugin/PluginSource/src/SamplePlugin.cpp index deae192..ea238c0 100644 --- a/unityplugin/GhostCubePlugin/PluginSource/src/SamplePlugin.cpp +++ b/unityplugin/GhostCubePlugin/PluginSource/src/SamplePlugin.cpp @@ -96,7 +96,7 @@ SamplePlugin::SamplePlugin(Diligent::IRenderDevice *pDevice, bool UseReverseZ, T PSODesc.GraphicsPipeline.InputLayout.LayoutElements = LayoutElems; PSODesc.GraphicsPipeline.InputLayout.NumElements = _countof(LayoutElems); pDevice->CreatePipelineState(PSODesc, &m_PSO); - m_PSO->GetStaticShaderVariable(SHADER_TYPE_VERTEX, "Constants")->Set(m_VSConstants); + m_PSO->GetStaticVariableByName(SHADER_TYPE_VERTEX, "Constants")->Set(m_VSConstants); m_PSO->CreateShaderResourceBinding(&m_SRB, true); } -- cgit v1.2.3