From c1ad6a298a409c008b5b62b0b6f3824606cb3882 Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Mon, 4 Mar 2019 22:57:20 -0800 Subject: Updated projects to conform to the update engine factory API --- unityplugin/UnityEmulator/src/DiligentGraphicsAdapterD3D11.cpp | 4 ++-- unityplugin/UnityEmulator/src/DiligentGraphicsAdapterD3D12.cpp | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) (limited to 'unityplugin/UnityEmulator') diff --git a/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterD3D11.cpp b/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterD3D11.cpp index 13d91da..aea6e42 100644 --- a/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterD3D11.cpp +++ b/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterD3D11.cpp @@ -3,7 +3,7 @@ #include "DiligentGraphicsAdapterD3D11.h" #include "UnityGraphicsD3D11Emulator.h" -#include "RenderDeviceFactoryD3D11.h" +#include "EngineFactoryD3D11.h" #include "SwapChainBase.h" #include "SwapChainD3D11.h" #include "DefaultRawMemoryAllocator.h" @@ -108,7 +108,7 @@ DiligentGraphicsAdapterD3D11::DiligentGraphicsAdapterD3D11(const UnityGraphicsD3 ID3D11Device *pd3d11Device = GraphicsD3D11Impl->GetD3D11Device(); ID3D11DeviceContext *pd3d11Context = GraphicsD3D11Impl->GetD3D11Context(); auto *pFactoryD3d11 = GetEngineFactoryD3D11(); - EngineD3D11Attribs Attribs; + EngineD3D11CreateInfo Attribs; pFactoryD3d11->AttachToD3D11Device(pd3d11Device, pd3d11Context, Attribs, &m_pDevice, &m_pDeviceCtx, 0); } diff --git a/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterD3D12.cpp b/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterD3D12.cpp index 1ce1442..818d0f2 100644 --- a/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterD3D12.cpp +++ b/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterD3D12.cpp @@ -13,7 +13,7 @@ #include "RenderDeviceD3D12.h" #include "DeviceContextD3D12.h" #include "CommandQueueD3D12.h" -#include "RenderDeviceFactoryD3D12.h" +#include "EngineFactoryD3D12.h" #include "SwapChainBase.h" #include "DefaultRawMemoryAllocator.h" #include "DXGITypeConversions.h" @@ -204,7 +204,7 @@ DiligentGraphicsAdapterD3D12::DiligentGraphicsAdapterD3D12(UnityGraphicsD3D12Emu auto CmdQueue = NEW_RC_OBJ(DefaultAllocator, "UnityCommandQueueImpl instance", ProxyCommandQueueD3D12)(*GraphicsImpl); auto *pFactoryD3D12 = GetEngineFactoryD3D12(); - EngineD3D12Attribs Attribs; + EngineD3D12CreateInfo Attribs; std::array CmdQueues = {CmdQueue}; pFactoryD3D12->AttachToD3D12Device(d3d12Device, CmdQueues.size(), CmdQueues.data(), Attribs, &m_pDevice, &m_pDeviceCtx, 0); } -- cgit v1.2.3