// Copyright 2014 Intel Corporation All Rights Reserved // // Intel makes no representations about the suitability of this software for any purpose. // THIS SOFTWARE IS PROVIDED ""AS IS."" INTEL SPECIFICALLY DISCLAIMS ALL WARRANTIES, // EXPRESS OR IMPLIED, AND ALL LIABILITY, INCLUDING CONSEQUENTIAL AND OTHER INDIRECT DAMAGES, // FOR THE USE OF THIS SOFTWARE, INCLUDING LIABILITY FOR INFRINGEMENT OF ANY PROPRIETARY // RIGHTS, AND INCLUDING THE WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. // Intel does not assume any responsibility for any errors which may appear in this software // nor any responsibility to update it. #pragma once #include #include class OrbitCamera { public: OrbitCamera(); ~OrbitCamera(); void View(DirectX::XMVECTOR center, float radius, float minRadius, float maxRadius, float longAngle, float latAngle); // Uses the provided fov for the larger dimension void Projection(float fov, float aspect); DirectX::XMVECTOR const& Eye() const { return mEye; } DirectX::XMMATRIX const& ViewProjection() const { return mViewProjection; } void AddPointer(UINT pointerId); void ProcessPointerFrames(UINT pointerId, const POINTER_INFO* pointerInfo); void ProcessInertia(); void RemovePointer(UINT pointerId); void OrbitX(float angle); void OrbitY(float angle); void ZoomRadius(float delta); void ZoomRadiusScale(float delta); private: void UpdateData(); static VOID CALLBACK StaticInteractionOutputCallback(VOID *clientData, const INTERACTION_CONTEXT_OUTPUT *output); void InteractionOutputCallback(const INTERACTION_CONTEXT_OUTPUT *output); DirectX::XMVECTOR mCenter; DirectX::XMVECTOR mUp; float mMinRadius; float mMaxRadius; float mLatAngle; float mLongAngle; float mRadius; DirectX::XMVECTOR mEye; DirectX::XMMATRIX mView; DirectX::XMMATRIX mProjection; DirectX::XMMATRIX mViewProjection; HINTERACTIONCONTEXT mInteractionContext; };