/* Copyright 2015-2018 Egor Yusov * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS. * * In no event and under no legal theory, whether in tort (including negligence), * contract, or otherwise, unless required by applicable law (such as deliberate * and grossly negligent acts) or agreed to in writing, shall any Contributor be * liable for any damages, including any direct, indirect, special, incidental, * or consequential damages of any character arising as a result of this License or * out of the use or inability to use the software (including but not limited to damages * for loss of goodwill, work stoppage, computer failure or malfunction, or any and * all other commercial damages or losses), even if such Contributor has been advised * of the possibility of such damages. */ #include "AndroidFileSystem.h" #include "EngineFactoryOpenGL.h" #include "TestApp.h" #include "RenderDeviceGLES.h" namespace Diligent { class TestAppAndroid final : public TestApp { public: TestAppAndroid() { m_DeviceType = DeviceType::OpenGLES; } virtual void Initialize()override final { GetEngineFactoryOpenGL()->InitAndroidFileSystem(app_->activity, native_activity_class_name_.c_str()); AndroidFileSystem::Init(app_->activity, native_activity_class_name_.c_str()); TestApp::Initialize(); InitializeDiligentEngine(app_->window); m_RenderDeviceGLES = RefCntAutoPtr(m_pDevice, IID_RenderDeviceGLES); InitializeRenderers(); } virtual int Resume(ANativeWindow* window)override final { return m_RenderDeviceGLES->Resume(window); } virtual void TermDisplay()override final { // Tear down the EGL context currently associated with the display. m_RenderDeviceGLES->Suspend(); } virtual void TrimMemory()override final { LOGI( "Trimming memory" ); m_RenderDeviceGLES->Invalidate(); } private: RefCntAutoPtr m_RenderDeviceGLES; }; NativeAppBase* CreateApplication() { return new TestAppAndroid; } }