/* Copyright 2015-2017 Egor Yusov * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS. * * In no event and under no legal theory, whether in tort (including negligence), * contract, or otherwise, unless required by applicable law (such as deliberate * and grossly negligent acts) or agreed to in writing, shall any Contributor be * liable for any damages, including any direct, indirect, special, incidental, * or consequential damages of any character arising as a result of this License or * out of the use or inability to use the software (including but not limited to damages * for loss of goodwill, work stoppage, computer failure or malfunction, or any and * all other commercial damages or losses), even if such Contributor has been advised * of the possibility of such damages. */ #include "pch.h" #include "TestCopyTexData.h" #include "RenderDevice.h" #include "GraphicsUtilities.h" #include "Errors.h" using namespace Diligent; TestCopyTexData::TestCopyTexData( IRenderDevice *pDevice, IDeviceContext *pContext ) : UnitTestBase("Texture data copy test"), m_pDevice(pDevice), m_pContext(pContext) { TEXTURE_FORMAT TestFormats[] = { TEX_FORMAT_RGBA32_FLOAT, TEX_FORMAT_RGBA32_UINT, TEX_FORMAT_RGBA32_SINT, TEX_FORMAT_RGBA16_FLOAT, TEX_FORMAT_RGBA16_UINT, TEX_FORMAT_RGBA16_SINT, TEX_FORMAT_RGBA8_UNORM, TEX_FORMAT_RGBA8_SNORM, TEX_FORMAT_RGBA8_UINT, TEX_FORMAT_RGBA8_SINT, TEX_FORMAT_RG32_FLOAT, TEX_FORMAT_RG32_UINT, TEX_FORMAT_RG32_SINT, TEX_FORMAT_RG16_FLOAT, TEX_FORMAT_RG16_UINT, TEX_FORMAT_RG16_SINT, TEX_FORMAT_RG8_UNORM, TEX_FORMAT_RG8_SNORM, TEX_FORMAT_RG8_UINT, TEX_FORMAT_RG8_SINT, TEX_FORMAT_R32_FLOAT, TEX_FORMAT_R32_UINT, TEX_FORMAT_R32_SINT, TEX_FORMAT_R16_FLOAT, TEX_FORMAT_R16_UINT, TEX_FORMAT_R16_SINT, TEX_FORMAT_R8_UNORM, TEX_FORMAT_R8_SNORM, TEX_FORMAT_R8_UINT, TEX_FORMAT_R8_SINT }; int NumFormatsTested = 0; for( auto f = 0; f < _countof( TestFormats ); ++f ) { Test2DTexture(TestFormats[f]); Test2DTexArray(TestFormats[f]); Test3DTexture(TestFormats[f]); ++NumFormatsTested; } std::stringstream infoss; infoss << "Formats tested: " << NumFormatsTested; SetStatus(TestResult::Succeeded, infoss.str().c_str()); } void TestCopyTexData::Test2DTexture( TEXTURE_FORMAT Format ) { TextureDesc TexDesc; TexDesc.Type = RESOURCE_DIM_TEX_2D; TexDesc.Format = Format; TexDesc.Width = 128; TexDesc.Height = 128; TexDesc.BindFlags = BIND_SHADER_RESOURCE; TexDesc.MipLevels = 5; TexDesc.Usage = USAGE_DEFAULT; Diligent::RefCntAutoPtr pSrcTex, pDstTex; m_pDevice->CreateTexture( TexDesc, TextureData(), &pSrcTex ); m_pDevice->CreateTexture( TexDesc, TextureData(), &pDstTex ); pDstTex->CopyData(m_pContext, pSrcTex, 2, // Src mip 0, // Src slice nullptr, // Box 1, // dst mip 0, // dst slice 32, 16, 0 // XYZ offset ); Box SrcBox; SrcBox.MinX = 3; SrcBox.MaxX = 19; SrcBox.MinY = 1; SrcBox.MaxY = 32; pDstTex->CopyData(m_pContext, pSrcTex, 2, // Src mip 0, // Src slice &SrcBox, // Box 1, // dst mip 0, // dst slice 32, 16, 0 // XYZ offset ); } void TestCopyTexData::Test2DTexArray( TEXTURE_FORMAT Format ) { TextureDesc TexDesc; TexDesc.Type = RESOURCE_DIM_TEX_2D_ARRAY; TexDesc.Format = Format; TexDesc.Width = 128; TexDesc.Height = 128; TexDesc.BindFlags = BIND_SHADER_RESOURCE; TexDesc.MipLevels = 5; TexDesc.ArraySize = 8; TexDesc.Usage = USAGE_DEFAULT; Diligent::RefCntAutoPtr pSrcTex, pDstTex; m_pDevice->CreateTexture( TexDesc, TextureData(), &pSrcTex ); m_pDevice->CreateTexture( TexDesc, TextureData(), &pDstTex ); pDstTex->CopyData(m_pContext, pSrcTex, 2, // Src mip 3, // Src slice nullptr, // Box 1, // dst mip 6, // dst slice 32, 16, 0 // XYZ offset ); Box SrcBox; SrcBox.MinX = 3; SrcBox.MaxX = 19; SrcBox.MinY = 1; SrcBox.MaxY = 32; pDstTex->CopyData(m_pContext, pSrcTex, 2, // Src mip 3, // Src slice &SrcBox, // Box 1, // dst mip 5, // dst slice 32, 16, 0 // XYZ offset ); } void TestCopyTexData::Test3DTexture( TEXTURE_FORMAT Format ) { TextureDesc TexDesc; TexDesc.Type = RESOURCE_DIM_TEX_3D; TexDesc.Format = Format; TexDesc.Width = 64; TexDesc.Height = 64; TexDesc.Depth = 16; TexDesc.BindFlags = BIND_SHADER_RESOURCE; TexDesc.MipLevels = 4; TexDesc.Usage = USAGE_DEFAULT; Diligent::RefCntAutoPtr pSrcTex, pDstTex; m_pDevice->CreateTexture( TexDesc, TextureData(), &pSrcTex ); m_pDevice->CreateTexture( TexDesc, TextureData(), &pDstTex ); pDstTex->CopyData(m_pContext, pSrcTex, 2, // Src mip 0, // Src slice nullptr, // Box 1, // dst mip 0, // dst slice 16, 8, 0 // XYZ offset ); Box SrcBox; SrcBox.MinX = 3; SrcBox.MaxX = 19; SrcBox.MinY = 1; SrcBox.MaxY = 32; pDstTex->CopyData(m_pContext, pSrcTex, 1, // Src mip 0, // Src slice &SrcBox, // Box 0, // dst mip 0, // dst slice 32, 16, 0 // XYZ offset ); }