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/* Copyright 2015-2019 Egor Yusov
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
*
* In no event and under no legal theory, whether in tort (including negligence),
* contract, or otherwise, unless required by applicable law (such as deliberate
* and grossly negligent acts) or agreed to in writing, shall any Contributor be
* liable for any damages, including any direct, indirect, special, incidental,
* or consequential damages of any character arising as a result of this License or
* out of the use or inability to use the software (including but not limited to damages
* for loss of goodwill, work stoppage, computer failure or malfunction, or any and
* all other commercial damages or losses), even if such Contributor has been advised
* of the possibility of such damages.
*/
#pragma once
#include <thread>
#include <mutex>
#include <atomic>
#include <condition_variable>
#include "UnitTestBase.h"
class MTResourceCreationTest : public UnitTestBase
{
public:
MTResourceCreationTest(Diligent::IRenderDevice *pDevice, Diligent::IDeviceContext *pContext, Diligent::Uint32 NumThreads);
void StartThreads();
void StopThreads();
private:
void ThreadWorkerFunc(bool bIsMasterThread);
void WaitForThreadStart(int VarId);
void StartThreads(int VarId);
void WaitThreads(int VarId);
Diligent::RefCntAutoPtr<Diligent::IRenderDevice> m_pDevice;
Diligent::RefCntAutoPtr<Diligent::IDeviceContext> m_pContext;
std::vector<std::thread> m_Threads;
volatile bool m_bStopThreadsFlag = false;
volatile bool m_bStopThreadsFlagInternal = false;
std::mutex m_Mtx;
std::condition_variable m_CondVar;
bool m_bReleaseThread[2] = {false, false};
std::atomic<int> m_NumThreadsCompleted;
std::atomic<int> m_NumBuffersCreated;
std::atomic<int> m_NumTexturesCreated;
std::atomic<int> m_NumPSOCreated;
};
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