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/* Copyright 2015-2019 Egor Yusov
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
*
* In no event and under no legal theory, whether in tort (including negligence),
* contract, or otherwise, unless required by applicable law (such as deliberate
* and grossly negligent acts) or agreed to in writing, shall any Contributor be
* liable for any damages, including any direct, indirect, special, incidental,
* or consequential damages of any character arising as a result of this License or
* out of the use or inability to use the software (including but not limited to damages
* for loss of goodwill, work stoppage, computer failure or malfunction, or any and
* all other commercial damages or losses), even if such Contributor has been advised
* of the possibility of such damages.
*/
// EngineSandbox.cpp : Defines the entry point for the application.
//
#include "pch.h"
#include "Errors.h"
#include "ResourceReleaseQueue.h"
#include "DefaultRawMemoryAllocator.h"
#include "UnitTestBase.h"
#include <memory>
using namespace Diligent;
class ResourceReleaseQueueTest : public UnitTestBase
{
public:
ResourceReleaseQueueTest() :
UnitTestBase("Resource release queue test")
{
struct ResourceA
{
int Data = 1;
};
struct ResourceB
{
float Data = 2;
};
struct ResourceC
{
float Data[2] = {3, 4};
};
{
ResourceReleaseQueue<DynamicStaleResourceWrapper> Queue(DefaultRawMemoryAllocator::GetAllocator());
std::unique_ptr<ResourceA> res0(new ResourceA);
std::unique_ptr<ResourceB> res1(new ResourceB);
Queue.SafeReleaseResource(std::move(res0), 0);
Queue.SafeReleaseResource(std::move(res1), 0);
std::unique_ptr<ResourceC> res2(new ResourceC);
auto Wrapper2 = Queue.CreateWrapper(std::move(res2), 1);
//auto WrapperX = Queue.CreateWrapper(res2, 1);// - error
//auto WrapperY = Queue.CreateWrapper(static_cast<std::unique_ptr<ResourceC>&>(res2), 1);// - error
Queue.SafeReleaseResource(std::move(Wrapper2), 0);
Queue.DiscardStaleResources(0, 1);
std::unique_ptr<ResourceA> res4(new ResourceA);
Queue.DiscardResource(std::move(res4), 1);
std::unique_ptr<ResourceB> res5(new ResourceB);
auto Wrapper5 = Queue.CreateWrapper(std::move(res5), 1);
Queue.DiscardResource(std::move(Wrapper5), 1);
Queue.Purge(1);
}
{
ResourceReleaseQueue<DynamicStaleResourceWrapper> Queue0(DefaultRawMemoryAllocator::GetAllocator());
ResourceReleaseQueue<DynamicStaleResourceWrapper> Queue1(DefaultRawMemoryAllocator::GetAllocator());
ResourceReleaseQueue<DynamicStaleResourceWrapper> Queue2(DefaultRawMemoryAllocator::GetAllocator());
std::unique_ptr<ResourceA> res0(new ResourceA);
std::unique_ptr<ResourceB> res1(new ResourceB);
std::unique_ptr<ResourceC> res2(new ResourceC);
auto Wrapper0 = ResourceReleaseQueue<DynamicStaleResourceWrapper>::CreateWrapper(std::move(res0), 3);
auto Wrapper1 = ResourceReleaseQueue<DynamicStaleResourceWrapper>::CreateWrapper(std::move(res1), 3);
auto Wrapper2 = ResourceReleaseQueue<DynamicStaleResourceWrapper>::CreateWrapper(std::move(res2), 1);
Queue0.SafeReleaseResource(Wrapper0, 0);
Queue0.SafeReleaseResource(Wrapper1, 0);
Queue0.SafeReleaseResource(Wrapper2, 0);
Wrapper2.GiveUpOwnership();
Queue1.SafeReleaseResource(Wrapper0, 0);
Queue1.SafeReleaseResource(Wrapper1, 0);
Queue2.SafeReleaseResource(std::move(Wrapper0), 0);
Queue2.SafeReleaseResource(Wrapper1, 0);
Wrapper1.GiveUpOwnership();
Queue0.DiscardStaleResources(0, 1);
Queue1.DiscardStaleResources(0, 1);
Queue2.DiscardStaleResources(0, 1);
std::unique_ptr<ResourceC> res3(new ResourceC);
auto Wrapper3 = ResourceReleaseQueue<DynamicStaleResourceWrapper>::CreateWrapper(std::move(res3), 2);
Queue0.DiscardResource(Wrapper3, 1);
Queue1.DiscardResource(std::move(Wrapper3), 1);
std::unique_ptr<ResourceA> res4(new ResourceA);
auto Wrapper4 = ResourceReleaseQueue<DynamicStaleResourceWrapper>::CreateWrapper(std::move(res4), 1);
Queue2.DiscardResource(Wrapper4, 1);
Wrapper4.GiveUpOwnership();
Queue0.Purge(1);
Queue1.Purge(1);
Queue2.Purge(1);
}
SetStatus(TestResult::Succeeded);
}
};
static ResourceReleaseQueueTest TheTest;
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