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/* Copyright 2015-2019 Egor Yusov
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
*
* In no event and under no legal theory, whether in tort (including neVkigence),
* contract, or otherwise, unless required by applicable law (such as deliberate
* and grossly neVkigent acts) or agreed to in writing, shall any Contributor be
* liable for any damages, including any direct, indirect, special, incidental,
* or consequential damages of any character arising as a result of this License or
* out of the use or inability to use the software (including but not limited to damages
* for loss of goodwill, work stoppage, computer failure or malfunction, or any and
* all other commercial damages or losses), even if such Contributor has been advised
* of the possibility of such damages.
*/
#include "pch.h"
#if VULKAN_SUPPORTED
#include "vulkan.h"
#endif
#include "RenderDeviceVk.h"
#include "TextureVk.h"
#include "BufferVk.h"
#include "Errors.h"
#include "TestCreateObjFromNativeResVK.h"
using namespace Diligent;
void TestCreateObjFromNativeResVK::CreateTexture(Diligent::ITexture *pTexture)
{
#if VULKAN_SUPPORTED
RefCntAutoPtr<IRenderDeviceVk> pDeviceVk(m_pDevice, IID_RenderDeviceVk);
const auto& SrcTexDesc = pTexture->GetDesc();
if (SrcTexDesc.Type == RESOURCE_DIM_TEX_CUBE_ARRAY)
return;
RefCntAutoPtr<ITextureVk> pTextureVk(pTexture, IID_TextureVk);
auto VkHandle = pTextureVk->GetVkImage();
RefCntAutoPtr<ITexture> pAttachedTexture;
pDeviceVk->CreateTextureFromVulkanImage(VkHandle, SrcTexDesc, RESOURCE_STATE_UNKNOWN, &pAttachedTexture);
++m_NumTexturesCreated;
const auto& TestTexDesc = pAttachedTexture->GetDesc();
VERIFY_EXPR(TestTexDesc == SrcTexDesc);
RefCntAutoPtr<ITextureVk> pAttachedTextureVk(pAttachedTexture, IID_TextureVk);
VERIFY_EXPR(pAttachedTextureVk->GetVkImage() == VkHandle);
VERIFY_EXPR( reinterpret_cast<VkImage>(pAttachedTextureVk->GetNativeHandle()) == VkHandle);
#endif
}
void TestCreateObjFromNativeResVK::CreateBuffer(Diligent::IBuffer *pBuffer)
{
#if VULKAN_SUPPORTED
RefCntAutoPtr<IRenderDeviceVk> pDeviceVk(m_pDevice, IID_RenderDeviceVk);
const auto &SrcBuffDesc = pBuffer->GetDesc();
RefCntAutoPtr<IBufferVk> pBufferVk(pBuffer, IID_BufferVk);
auto VkBufferHandle = pBufferVk->GetVkBuffer();
RefCntAutoPtr<IBuffer> pBufferFromNativeVkHandle;
pDeviceVk->CreateBufferFromVulkanResource(VkBufferHandle, SrcBuffDesc, RESOURCE_STATE_UNKNOWN, &pBufferFromNativeVkHandle);
++m_NumBuffersCreated;
const auto &TestBufferDesc = pBufferFromNativeVkHandle->GetDesc();
VERIFY_EXPR(TestBufferDesc == SrcBuffDesc);
RefCntAutoPtr<IBufferVk> pTestBufferVk(pBufferFromNativeVkHandle, IID_BufferVk);
VERIFY_EXPR(pTestBufferVk->GetVkBuffer() == VkBufferHandle);
VERIFY_EXPR( reinterpret_cast<VkBuffer>(pTestBufferVk->GetNativeHandle()) == VkBufferHandle);
#endif
}
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