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/* Copyright 2019 Diligent Graphics LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
*
* In no event and under no legal theory, whether in tort (including negligence),
* contract, or otherwise, unless required by applicable law (such as deliberate
* and grossly negligent acts) or agreed to in writing, shall any Contributor be
* liable for any damages, including any direct, indirect, special, incidental,
* or consequential damages of any character arising as a result of this License or
* out of the use or inability to use the software (including but not limited to damages
* for loss of goodwill, work stoppage, computer failure or malfunction, or any and
* all other commercial damages or losses), even if such Contributor has been advised
* of the possibility of such damages.
*/
#include "pch.h"
#include "TestRenderTarget.h"
#include "GraphicsUtilities.h"
using namespace Diligent;
TestRenderTarget::TestRenderTarget() :
UnitTestBase("Render target test")
{
}
void TestRenderTarget::Init( IRenderDevice *pDevice, IDeviceContext *pDeviceContext, ISwapChain* pSwapChain, float fMinXCoord, float fMinYCoord, float fXExtent, float fYExtent )
{
#if PLATFORM_IOS
SetStatus(TestResult::Skipped);
return;
#endif
#if 0
m_pRenderDevice = pDevice;
m_pDeviceContext = pDeviceContext;
m_pRenderScript = CreateRenderScriptFromFile( "TestRenderTargets.lua", pDevice, pDeviceContext, [&]( ScriptParser *pScriptParser )
{
const auto* BackBufferFmt = pDevice->GetTextureFormatInfo(pSwapChain->GetDesc().ColorBufferFormat).Name;
const auto* DepthBufferFmt = pDevice->GetTextureFormatInfo(pSwapChain->GetDesc().DepthBufferFormat).Name;
pScriptParser->SetGlobalVariable( "extBackBufferFormat", BackBufferFmt );
pScriptParser->SetGlobalVariable( "extDepthBufferFormat", DepthBufferFmt );
pScriptParser->SetGlobalVariable( "MinX", fMinXCoord );
pScriptParser->SetGlobalVariable( "MinY", fMinYCoord );
pScriptParser->SetGlobalVariable( "XExt", fXExtent );
pScriptParser->SetGlobalVariable( "YExt", fYExtent );
} );
#endif
}
void TestRenderTarget::Draw()
{
if(!m_pDeviceContext)
return;
#if 0
m_pRenderScript->Run( m_pDeviceContext, "Render" );
SetStatus(TestResult::Succeeded);
#endif
}
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