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authorassiduous <assiduous@diligentgraphics.com>2020-04-01 04:19:07 +0000
committerassiduous <assiduous@diligentgraphics.com>2020-04-01 04:19:07 +0000
commit02913085c172692ec6041434d56203f68f33f50c (patch)
treee68259d61d38410fb2dcc87fa47c03a60669b739 /Components/src/ShadowMapManager.cpp
parentUpdated ShaderUtilities.fxh: added TransformTangentSpaceNormal function (diff)
downloadDiligentFX-02913085c172692ec6041434d56203f68f33f50c.tar.gz
DiligentFX-02913085c172692ec6041434d56203f68f33f50c.zip
Updated to match API Version 240056
Diffstat (limited to 'Components/src/ShadowMapManager.cpp')
-rw-r--r--Components/src/ShadowMapManager.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/Components/src/ShadowMapManager.cpp b/Components/src/ShadowMapManager.cpp
index e795159..25ea76f 100644
--- a/Components/src/ShadowMapManager.cpp
+++ b/Components/src/ShadowMapManager.cpp
@@ -438,7 +438,8 @@ void ShadowMapManager::InitializeConversionTechniques(TEXTURE_FORMAT FilterableS
m_pDevice->CreateShader(VertShaderCI, &pScreenSizeTriVS);
}
- PipelineStateDesc PSODesc;
+ PipelineStateCreateInfo PSOCreateInfo;
+ PipelineStateDesc& PSODesc = PSOCreateInfo.PSODesc;
ShaderCreateInfo ShaderCI;
ShaderCI.Desc.ShaderType = SHADER_TYPE_PIXEL;
@@ -496,7 +497,7 @@ void ShadowMapManager::InitializeConversionTechniques(TEXTURE_FORMAT FilterableS
GraphicsPipeline.NumRenderTargets = 1;
GraphicsPipeline.RTVFormats[0] = FilterableShadowMapFmt;
- m_pDevice->CreatePipelineState(PSODesc, &Tech.PSO);
+ m_pDevice->CreatePipelineState(PSOCreateInfo, &Tech.PSO);
Tech.PSO->GetStaticVariableByName(SHADER_TYPE_PIXEL, "cbConversionAttribs")->Set(m_pConversionAttribsBuffer);
if (m_BlurVertTech.PSO && m_BlurVertTech.PSO->GetDesc().GraphicsPipeline.RTVFormats[0] != FilterableShadowMapFmt)
@@ -510,7 +511,7 @@ void ShadowMapManager::InitializeConversionTechniques(TEXTURE_FORMAT FilterableS
RefCntAutoPtr<IShader> pVertBlurPS;
m_pDevice->CreateShader(ShaderCI, &pVertBlurPS);
GraphicsPipeline.pPS = pVertBlurPS;
- m_pDevice->CreatePipelineState(PSODesc, &m_BlurVertTech.PSO);
+ m_pDevice->CreatePipelineState(PSOCreateInfo, &m_BlurVertTech.PSO);
m_BlurVertTech.PSO->GetStaticVariableByName(SHADER_TYPE_PIXEL, "cbConversionAttribs")->Set(m_pConversionAttribsBuffer);
}
}