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authorassiduous <assiduous@diligentgraphics.com>2020-12-15 04:37:38 +0000
committerassiduous <assiduous@diligentgraphics.com>2020-12-15 04:37:38 +0000
commit722df5cb689f303b3e5e4625099b5a72e218d302 (patch)
treec00803d646068b39c97e7726c70c63a7d9851ae3 /Components/src/ShadowMapManager.cpp
parentGLTF PBR Renderer: optimzed render function to eliminate redundant CommitShad... (diff)
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GLTF PBR renderer: updated default physical desc texture to define rough non-metal material
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