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| author | assiduous <assiduous@diligentgraphics.com> | 2020-05-27 16:31:43 +0000 |
|---|---|---|
| committer | assiduous <assiduous@diligentgraphics.com> | 2020-05-27 16:31:43 +0000 |
| commit | e55d09f9c4ceafeaf0f235fb789da569a63f964e (patch) | |
| tree | a2237fc303f5bf5c95aeb966e282a0a0583a023f /Components/src/ShadowMapManager.cpp | |
| parent | Renamed confusing DepthToNormalizedDeviceZ to CameraZToNormalizedDeviceZ (diff) | |
| download | DiligentFX-e55d09f9c4ceafeaf0f235fb789da569a63f964e.tar.gz DiligentFX-e55d09f9c4ceafeaf0f235fb789da569a63f964e.zip | |
GLTF PBR Renderer: added SRB type id to differentiate SRBs (e.g. shadow vs color)
Diffstat (limited to 'Components/src/ShadowMapManager.cpp')
0 files changed, 0 insertions, 0 deletions
