diff options
Diffstat (limited to 'Components/interface/ShadowMapManager.h')
| -rw-r--r-- | Components/interface/ShadowMapManager.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/Components/interface/ShadowMapManager.h b/Components/interface/ShadowMapManager.h index 27c4abf..1da35b4 100644 --- a/Components/interface/ShadowMapManager.h +++ b/Components/interface/ShadowMapManager.h @@ -74,9 +74,6 @@ public: // Use same extents for X and Y axis. Enabled automatically if StabilizeExtents == true bool EqualizeExtents = true; - // Maximum shadow filter radius - float2 MaxFixedFilterRadius; - // Callback that allows the application to adjust z range of every cascade. // The callback is also called with cascade value -1 to adjust that entire camera range. std::function<void(int, float&, float&)> AdjustCascadeRange; |
