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path: root/Components/src/ShadowMapManager.cpp (follow)
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* Updated copyright noticeassiduous2021-01-011-1/+1
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* Some updates to match API240076assiduous2020-10-191-3/+3
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* Fixed compilation after PSO refactoringazhirnov2020-10-151-10/+10
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* Updated to match API Version 240056assiduous2020-04-011-3/+4
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* Renamed RightHandedLightViewTransform to UseRightHandedLightViewTransformassiduous2020-02-091-1/+1
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* Added RightHandedLightViewTransform parameter to DistributeCascadeInfoassiduous2020-02-091-1/+1
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* Renamed .h -> .hpp where appropriateassiduous2020-01-311-2/+2
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* Fixed issue with FLT_MAXassiduous2020-01-291-0/+2
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* Updates to comply with the new APIassiduous2020-01-291-2/+2
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* Updated copyright noticeassiduous2020-01-011-7/+11
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* clang-formatted ComponentsEgor Yusov2019-11-251-111/+116
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* Fixed compliler warningEgor Yusov2019-10-291-1/+1
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* Fixed few compiler warningsEgor Yusov2019-10-251-2/+2
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* Updated copyright noticeEgor Yusov2019-09-171-1/+1
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* Updated Shadow map manager & added readmeEgor Yusov2019-07-241-10/+9
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* Fixed minor ShadowMapManager build issue on MacEgor Yusov2019-07-231-3/+3
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* Few minor updates to shadow map managerEgor Yusov2019-07-231-3/+5
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* ShadowMap manager: fixed GL warningEgor Yusov2019-07-231-3/+16
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* Shadow map manager: improved cascade distribution to support world-scale ↵Egor Yusov2019-07-231-26/+96
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* Shadows: implemented world-size filtering of VSM/EVSMEgor Yusov2019-07-191-6/+21
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* Shadows: using 16-bit UNORM instead of 16-bit float for VSMEgor Yusov2019-07-181-2/+3
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* Fixed 16-bit VSM/EVSM format from UNORM to FloatEgor Yusov2019-07-181-2/+2
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* Added EVSM shadowsEgor Yusov2019-07-181-32/+64
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* Implemented VSM filteringEgor Yusov2019-07-181-11/+38
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* Shadows: added VSM modeEgor Yusov2019-07-181-1/+170
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* Shadows: improved blending between cascadesEgor Yusov2019-07-171-4/+4
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* Few updates to shadow structuresEgor Yusov2019-07-161-1/+1
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* Shadow maps: added fixed depth bias parameterEgor Yusov2019-07-161-0/+4
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* Shadows: taking filter radius into account when searching for the best cascadeEgor Yusov2019-07-141-31/+37
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* Shadow mgr: calling user callback to adjust entire camera z rangeEgor Yusov2019-07-141-0/+4
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* Shadow map mgr: fixed handness of the light view space axesEgor Yusov2019-07-141-2/+2
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* Shadow map mgr: improved cascade distributionEgor Yusov2019-07-141-39/+78
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* Added ShadowMapManagerEgor Yusov2019-07-131-0/+213