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2021-03-18Fix misc. typosluz paz1-4/+4
2021-01-01Updated copyright noticeassiduous1-1/+1
2020-10-19Renamed USAGE_STATIC to USAGE_IMMUTABLE (API240077)assiduous1-1/+1
2020-10-19Some updates to match API240076assiduous1-40/+40
2020-10-15Fixed compilation after PSO refactoringazhirnov1-29/+29
2020-09-17Updated light scattering FX to match the API 240071assiduous1-1/+1
2020-09-16Updated Light Scattering FX to match the new API (240070)assiduous1-1/+1
2020-09-11Few updates to match API 240068assiduous1-1/+1
2020-08-28Fixed unicode symbols in commentsassiduous1-2/+2
2020-08-27Light scattering FX: updated Ozone absorption coefficientsassiduous1-2/+6
2020-08-26Light scattering FX: added custom Ozone absorption coefficientassiduous1-7/+15
2020-08-26Epipolar scattering FX: added Ozone approximation that fixes yellow-green skyassiduous1-0/+17
2020-05-16Renamed uiMaxSamplesOnTheRayAtDepthBreak to better uiNumSamplesOnTheRayAtDept...assiduous1-2/+2
2020-05-16Scattering FX: enabled control of the number of ray marching samples at depth...assiduous1-4/+2
2020-05-04Updated atm scattering fx to allow negative altitudesassiduous1-0/+5
2020-04-18Reworked light scattering fx to make RenderSun an explicit call, and remove S...assiduous1-29/+36
2020-04-01Updated to match API Version 240056assiduous1-10/+22
2020-03-26Renamed _DEBUG macro to DILIGENT_DEBUGassiduous1-1/+1
2020-01-31Renamed .h -> .hpp where appropriateassiduous1-2/+2
2020-01-29Updates to comply with the new APIassiduous1-10/+22
2020-01-01Updated copyright noticeassiduous1-7/+11
2019-12-28Light scattering fx: reducing scattering LUT resolution for GLES and SW adapterassiduous1-8/+16
2019-12-24Updated light scattering postfx to take destination color and depth buffers a...assiduous1-84/+92
2019-11-27Renamed Postprocess -> PostProcessEgor1-0/+2780