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2021-03-18
Fix misc. typos
luz paz
1
-4
/
+4
2021-01-01
Updated copyright notice
assiduous
1
-1
/
+1
2020-10-19
Renamed USAGE_STATIC to USAGE_IMMUTABLE (API240077)
assiduous
1
-1
/
+1
2020-10-19
Some updates to match API240076
assiduous
1
-40
/
+40
2020-10-15
Fixed compilation after PSO refactoring
azhirnov
1
-29
/
+29
2020-09-17
Updated light scattering FX to match the API 240071
assiduous
1
-1
/
+1
2020-09-16
Updated Light Scattering FX to match the new API (240070)
assiduous
1
-1
/
+1
2020-09-11
Few updates to match API 240068
assiduous
1
-1
/
+1
2020-08-28
Fixed unicode symbols in comments
assiduous
1
-2
/
+2
2020-08-27
Light scattering FX: updated Ozone absorption coefficients
assiduous
1
-2
/
+6
2020-08-26
Light scattering FX: added custom Ozone absorption coefficient
assiduous
1
-7
/
+15
2020-08-26
Epipolar scattering FX: added Ozone approximation that fixes yellow-green sky
assiduous
1
-0
/
+17
2020-05-16
Renamed uiMaxSamplesOnTheRayAtDepthBreak to better uiNumSamplesOnTheRayAtDept...
assiduous
1
-2
/
+2
2020-05-16
Scattering FX: enabled control of the number of ray marching samples at depth...
assiduous
1
-4
/
+2
2020-05-04
Updated atm scattering fx to allow negative altitudes
assiduous
1
-0
/
+5
2020-04-18
Reworked light scattering fx to make RenderSun an explicit call, and remove S...
assiduous
1
-29
/
+36
2020-04-01
Updated to match API Version 240056
assiduous
1
-10
/
+22
2020-03-26
Renamed _DEBUG macro to DILIGENT_DEBUG
assiduous
1
-1
/
+1
2020-01-31
Renamed .h -> .hpp where appropriate
assiduous
1
-2
/
+2
2020-01-29
Updates to comply with the new API
assiduous
1
-10
/
+22
2020-01-01
Updated copyright notice
assiduous
1
-7
/
+11
2019-12-28
Light scattering fx: reducing scattering LUT resolution for GLES and SW adapter
assiduous
1
-8
/
+16
2019-12-24
Updated light scattering postfx to take destination color and depth buffers a...
assiduous
1
-84
/
+92
2019-11-27
Renamed Postprocess -> PostProcess
Egor
1
-0
/
+2780