summaryrefslogtreecommitdiffstats
path: root/Shaders/PostProcess/EpipolarLightScattering/private/ReconstructCameraSpaceZ.fx (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Split Structures.fxh into BasicStructures.fxh and ↵Egor Yusov2019-02-111-1/+1
| | | | EpipolarLightScatteringStrucutures.fxh
* Renamed ScreenSizeQuad into FullScreenTriangleEgor Yusov2019-02-111-1/+1
|
* Reworked screen-size quad rendering to use one triangle instead of 2Egor Yusov2019-02-111-2/+1
|
* Moved all shaders to Shaders folderEgor Yusov2019-02-111-0/+36