From e48ce2515ec83f73ffe8f26fffa9de9062a1417a Mon Sep 17 00:00:00 2001 From: Egor Yusov Date: Sat, 13 Jul 2019 10:46:13 -0700 Subject: Added ShadowMapManager --- Components/interface/ShadowMapManager.h | 80 +++++++++++++++++++++++++++++++++ 1 file changed, 80 insertions(+) create mode 100644 Components/interface/ShadowMapManager.h (limited to 'Components/interface/ShadowMapManager.h') diff --git a/Components/interface/ShadowMapManager.h b/Components/interface/ShadowMapManager.h new file mode 100644 index 0000000..72c393e --- /dev/null +++ b/Components/interface/ShadowMapManager.h @@ -0,0 +1,80 @@ +/* Copyright 2015-2019 Egor Yusov + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS. + * + * In no event and under no legal theory, whether in tort (including negligence), + * contract, or otherwise, unless required by applicable law (such as deliberate + * and grossly negligent acts) or agreed to in writing, shall any Contributor be + * liable for any damages, including any direct, indirect, special, incidental, + * or consequential damages of any character arising as a result of this License or + * out of the use or inability to use the software (including but not limited to damages + * for loss of goodwill, work stoppage, computer failure or malfunction, or any and + * all other commercial damages or losses), even if such Contributor has been advised + * of the possibility of such damages. + */ + +#include +#include "../../../DiligentCore/Graphics/GraphicsEngine/interface/RenderDevice.h" +#include "../../../DiligentCore/Graphics/GraphicsEngine/interface/Texture.h" +#include "../../../DiligentCore/Graphics/GraphicsEngine/interface/TextureView.h" +#include "../../../DiligentCore/Common/interface/RefCntAutoPtr.h" +#include "../../../DiligentCore/Common/interface/BasicMath.h" + +namespace Diligent +{ + +#include "../../Shaders/Common/public/BasicStructures.fxh" + +class ShadowMapManager +{ +public: + ShadowMapManager(); + + struct InitInfo + { + TEXTURE_FORMAT Fmt = TEX_FORMAT_UNKNOWN; + Uint32 Resolution = 0; + Uint32 NumCascades = 0; + ISampler* pComparisonSampler = nullptr; + }; + void Initialize(IRenderDevice* pDevice, const InitInfo& initInfo); + + ITextureView* GetSRV() { return m_pShadowMapSRV; } + ITextureView* GetCascadeDSV(Uint32 Cascade){ return m_pShadowMapDSVs[Cascade]; } + + struct DistributeCascadeInfo + { + const float4x4* pCameraView = nullptr; + const float4x4* pCameraProj = nullptr; + const float3* pCameraPos = nullptr; + const float3* pLightDir = nullptr; + std::function AdjustCascadeRange; + }; + + struct CascadeTransforms + { + float4x4 Proj; + float4x4 WorldToLightProjSpace; + }; + + void DistributeCascades(const DistributeCascadeInfo& Info, + ShadowMapAttribs& shadowMapAttribs); + + const CascadeTransforms& GetCascadeTranform(Uint32 Cascade) const {return m_CascadeTransforms[Cascade];} + +private: + RefCntAutoPtr m_pDevice; + RefCntAutoPtr m_pShadowMapSRV; + std::vector> m_pShadowMapDSVs; + std::vector m_CascadeTransforms; +}; + +} -- cgit v1.2.3