From 77165ae09fc7f772e98f05f5e809bf8a621d59e8 Mon Sep 17 00:00:00 2001 From: assiduous Date: Tue, 15 Sep 2020 20:23:09 -0700 Subject: Updated Light Scattering FX to match the new API (240070) --- PostProcess/EpipolarLightScattering/src/EpipolarLightScattering.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'PostProcess/EpipolarLightScattering/src/EpipolarLightScattering.cpp') diff --git a/PostProcess/EpipolarLightScattering/src/EpipolarLightScattering.cpp b/PostProcess/EpipolarLightScattering/src/EpipolarLightScattering.cpp index 50e5dbb..7c77f9a 100644 --- a/PostProcess/EpipolarLightScattering/src/EpipolarLightScattering.cpp +++ b/PostProcess/EpipolarLightScattering/src/EpipolarLightScattering.cpp @@ -596,7 +596,7 @@ void EpipolarLightScattering::CreateEpipolarTextures(IRenderDevice* pDevice) for (auto Fmt : {EpipolarImageDepthFmt0, EpipolarImageDepthFmt1}) { const auto& FmtInfo = pDevice->GetTextureFormatInfoExt(Fmt); - if (FmtInfo.DepthRenderable) + if (FmtInfo.BindFlags & BIND_DEPTH_STENCIL) { TexDesc.Format = Fmt; break; -- cgit v1.2.3