GLTF Loader: fixed default alpha channel value of 3-component textures
assiduous
2 years ago
1 changed file(s) with
1 addition(s)
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1 deletion(s)
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AssetLoader/src/GLTFLoader.cpp
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DstPixel[0] = SrcPixel[0];
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DstPixel[1] = SrcPixel[1];
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DstPixel[2] = SrcPixel[2];
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DstPixel[3] = 1;
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DstPixel[3] = 255;
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}
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}
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}