Tree @gltf-c-api (Download .tar.gz)
This module implements additional functionality on top of the Diligent Engine's core module and contains the following libraries:
- Texture loader: a texture loading library. The following formats are currently supported: jpg, png, tiff, dds, ktx.
- Asset Loader: an asset loading library. The library currently supports GLTF 2.0.
- To enable Draco compression, download Draco repository and include it into
your project. Make sure that Draco source folder is processed by CMake before DiligentTools folder.
Alternatively, you can specify a path to the Draco installation folder using
- Imgui: implementation of dear imgui with Diligent API.
- NativeApp: implementation of native application on supported platforms.
To build the module, see build instructions in the master repository.
See Apache 2.0 license.
This project has some third-party dependencies, each of which may have independent licensing:
- libjpeg: C library for reading and writing JPEG image files (JPEG Group's open source license).
- libtiff: TIFF Library and Utilities (Sam Leffler and Silicon Graphics, Inc. MIT-like license).
- libpng: Official PNG reference library (libpng license).
- zlib: A compression library (Jean-loup Gailly and Mark Adler MIT-like license).
- tinygltf: A header only C++11 glTF 2.0 library (MIT License).
- imgui: Immediate Mode Graphical User interface for C++ with minimal dependencies (MIT license).
- imGuIZMO.quat: ImGui GIZMO widget - 3D object manipulator / orientator (BSD 2-Clause License).
To contribute your code, submit a Pull Request to this repository. Diligent Engine is distributed under the Apache 2.0 license that guarantees that content in the DiligentTools repository is free of Intellectual Property encumbrances. In submitting any content to this repository, you license that content under the same terms, and you agree that the content is free of any Intellectual Property claims and you have the right to license it under those terms.
Diligent Engine uses clang-format to ensure consistent source code style throughout the code base. The format is validated by appveyor and travis for each commit and pull request, and the build will fail if any code formatting issue is found. Please refer to this page for instructions on how to set up clang-format and automatic code formatting.
git clone https://git.s-ol.nu/forks/DiligentTools.git
- Give access to individual node transforms s-ol 1 year, 3 months ago
- implement loading GLTF files from memory s-ol 1 year, 4 months ago
- C API for GLTFLoader s-ol 1 year, 4 months ago
- GLTF Loader: fixed default alpha channel value of 3-component textures assiduous 1 year, 4 months ago
- Replaced Align with AlignUp assiduous 1 year, 4 months ago
- Merge pull request #21 from luzpaz/typos Assiduous (commit: GitHub) 1 year, 4 months ago
- Fix misc. typos luz paz 1 year, 4 months ago
- Updated readme Assiduous (commit: GitHub) 1 year, 5 months ago
- Added line of code badge assiduous 1 year, 5 months ago
- imgui: fixed MacOS error assiduous 1 year, 5 months ago
- Updated imgui assiduous 1 year, 5 months ago
- Travis: updated XCode to 12.2 assiduous 1 year, 5 months ago
- Fixed gcc/clang error assiduous 1 year, 6 months ago
- GLTF Loader: made Model::GPUDataInitialized atomic assiduous 1 year, 6 months ago
- GLTF Loader: moved AlphaMode parameter to Material::ShaderAttribs assiduous 1 year, 6 months ago
- GLTFLoder: added BaseColorAlphaFormat to ResourceCacheUseInfo; added Model::IsGPUDataInitialized() assiduous 1 year, 6 months ago
- Few minor updates to GLTF loader assiduous 1 year, 6 months ago
- GLTF loader: reworked loading of checker board stub texture assiduous 1 year, 6 months ago
- GLTF loader: reworked buffer initialization with user data assiduous 1 year, 6 months ago
- GLTF loader: reworked initial texture data to be stored as user data in the texture/allocation to make sure that GPU data is always initialized before the first use assiduous 1 year, 6 months ago
- Minor fix in GLTF resource manager assiduous 1 year, 6 months ago
- Fixed clang/gcc build error assiduous 1 year, 6 months ago
- GLTF Loader: added camera loading assiduous 1 year, 6 months ago
- Updated more copyright notices assiduous 1 year, 7 months ago
- Reverted local changes to build.gradle assiduous 1 year, 7 months ago
- Readme: updated Contributing section assiduous 1 year, 7 months ago
- Updated copyright notice assiduous 1 year, 7 months ago
- GLTFLoader: added convenience constructor for Model::CreateInfo assiduous 1 year, 7 months ago
- GLTF resource manager: fixed issue with allocation cache not being protected by mutex assiduous 1 year, 7 months ago
- GLTFLoader: added option to not load animation data and skin assiduous 1 year, 7 months ago