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| author | assiduous <assiduous@diligentgraphics.com> | 2020-12-12 05:59:21 +0000 |
|---|---|---|
| committer | assiduous <assiduous@diligentgraphics.com> | 2020-12-12 05:59:21 +0000 |
| commit | 1526355589b6cb29df4d1d18bf7554a5f1f251d6 (patch) | |
| tree | fa8aa18077a7a89ee34887aff5fc3839c507338c /AssetLoader/src/GLTFResourceManager.cpp | |
| parent | GLTFLoader: added option to not load animation data and skin (diff) | |
| download | DiligentTools-1526355589b6cb29df4d1d18bf7554a5f1f251d6.tar.gz DiligentTools-1526355589b6cb29df4d1d18bf7554a5f1f251d6.zip | |
GLTF resource manager: fixed issue with allocation cache not being protected by mutex
Diffstat (limited to 'AssetLoader/src/GLTFResourceManager.cpp')
| -rw-r--r-- | AssetLoader/src/GLTFResourceManager.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/AssetLoader/src/GLTFResourceManager.cpp b/AssetLoader/src/GLTFResourceManager.cpp index 54c3416..f3b8b8b 100644 --- a/AssetLoader/src/GLTFResourceManager.cpp +++ b/AssetLoader/src/GLTFResourceManager.cpp @@ -126,8 +126,10 @@ RefCntAutoPtr<ITextureAtlasSuballocation> ResourceManager::AllocateTextureSpace( if (CacheId != nullptr && *CacheId != 0) { - auto inserted = m_TexAllocations.emplace(CacheId, pAllocation).second; - VERIFY_EXPR(inserted); + std::lock_guard<std::mutex> Lock{m_TexAllocationsMtx}; + // Note that the same allocation may potentially be created by more + // than one thread if it has not been found in the cache originally + m_TexAllocations.emplace(CacheId, pAllocation).second; } return pAllocation; |
