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authorassiduous <assiduous@diligentgraphics.com>2020-02-20 19:24:50 +0000
committerassiduous <assiduous@diligentgraphics.com>2020-02-20 19:24:50 +0000
commit89fea8d1796c2a9269bae00d3f0a5a9b55f77cd0 (patch)
treea2e3c57ec8fdd567ca405ce7e08e3a327399b1b9 /NativeApp
parenttravis.yml: switched to using xcode 11.1 (diff)
downloadDiligentTools-89fea8d1796c2a9269bae00d3f0a5a9b55f77cd0.tar.gz
DiligentTools-89fea8d1796c2a9269bae00d3f0a5a9b55f77cd0.zip
Fixed deprecation warnings on iOS
Diffstat (limited to 'NativeApp')
-rw-r--r--NativeApp/Apple/Source/Classes/iOS/AppViewBase.h2
-rw-r--r--NativeApp/Apple/Source/Classes/iOS/AppViewBase.m30
-rw-r--r--NativeApp/Apple/Source/Classes/iOS/ModeSelectionViewController.mm21
3 files changed, 29 insertions, 24 deletions
diff --git a/NativeApp/Apple/Source/Classes/iOS/AppViewBase.h b/NativeApp/Apple/Source/Classes/iOS/AppViewBase.h
index e6273e9..c6d5143 100644
--- a/NativeApp/Apple/Source/Classes/iOS/AppViewBase.h
+++ b/NativeApp/Apple/Source/Classes/iOS/AppViewBase.h
@@ -4,7 +4,7 @@
@interface AppViewBase : BaseView
-@property (nonatomic) NSInteger animationFrameInterval;
+@property (nonatomic) NSInteger preferredFramesPerSecond;
- (void) initApp:(int)deviceType;
- (void) startAnimation;
diff --git a/NativeApp/Apple/Source/Classes/iOS/AppViewBase.m b/NativeApp/Apple/Source/Classes/iOS/AppViewBase.m
index 8bc50e2..84d1b01 100644
--- a/NativeApp/Apple/Source/Classes/iOS/AppViewBase.m
+++ b/NativeApp/Apple/Source/Classes/iOS/AppViewBase.m
@@ -8,7 +8,7 @@
@interface AppViewBase ()
{
std::unique_ptr<Diligent::NativeAppBase> _theApp;
- NSInteger _animationFrameInterval;
+ NSInteger _preferredFramesPerSecond;
CADisplayLink* _displayLink;
std::string _error;
}
@@ -29,9 +29,9 @@
_error = err.what();
_theApp.reset();
}
-
+
[super stopAnimation];
- _animationFrameInterval = 1;
+ _preferredFramesPerSecond = 60;
_displayLink = nil;
}
@@ -49,30 +49,24 @@
{
auto bounds = [self.layer bounds];
auto scale = [self.layer contentsScale];
-
+
if(_theApp)
{
_theApp->WindowResize(bounds.size.width * scale, bounds.size.height * scale);
}
}
-- (NSInteger) animationFrameInterval
+- (NSInteger) preferredFramesPerSecond
{
- return _animationFrameInterval;
+ return _preferredFramesPerSecond;
}
-- (void) setAnimationFrameInterval:(NSInteger)frameInterval
+- (void) setPreferredFramesPerSecond:(NSInteger)preferredFPS
{
- // Frame interval defines how many display frames must pass between each time the
- // display link fires. The display link will only fire 30 times a second when the
- // frame internal is two on a display that refreshes 60 times a second. The default
- // frame interval setting of one will fire 60 times a second when the display refreshes
- // at 60 times a second. A frame interval setting of less than one results in undefined
- // behavior.
- if (frameInterval >= 1)
+ if (preferredFPS >= 1)
{
- _animationFrameInterval = frameInterval;
-
+ _preferredFramesPerSecond = preferredFPS;
+
if (self.animating)
{
[self stopAnimation];
@@ -89,11 +83,11 @@
_displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(drawView:)];
// Set it to our _animationFrameInterval
- [_displayLink setFrameInterval:_animationFrameInterval];
+ [_displayLink setPreferredFramesPerSecond:_preferredFramesPerSecond];
// Have the display link run on the default runn loop (and the main thread)
[_displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
-
+
[super startAnimation];
}
}
diff --git a/NativeApp/Apple/Source/Classes/iOS/ModeSelectionViewController.mm b/NativeApp/Apple/Source/Classes/iOS/ModeSelectionViewController.mm
index 8958c10..0311121 100644
--- a/NativeApp/Apple/Source/Classes/iOS/ModeSelectionViewController.mm
+++ b/NativeApp/Apple/Source/Classes/iOS/ModeSelectionViewController.mm
@@ -32,17 +32,28 @@
-(void)selectViewController:(NSString*)controllerID
{
auto animating = ((BaseView*)self.view).animating;
-
+
UIViewController* viewController = [self.storyboard instantiateViewControllerWithIdentifier:controllerID];
self.view.window.rootViewController = viewController;
-
+
NSString *error = [(AppViewBase*)viewController.view getError];
if(error != nil)
{
- UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Failed to start the application" message:error delegate:self cancelButtonTitle:@"OK" otherButtonTitles:@"Whatever", nil];
- [alert show];
+ UIAlertController* alert = [UIAlertController
+ alertControllerWithTitle:@"Failed to start the application"
+ message:error
+ preferredStyle:UIAlertControllerStyleAlert];
+
+ UIAlertAction* okButton = [UIAlertAction
+ actionWithTitle:@"OK"
+ style:UIAlertActionStyleDefault
+ handler:nil];
+
+ [alert addAction:okButton];
+
+ [viewController presentViewController:alert animated:YES completion:nil];
}
-
+
if(animating)
{
[(BaseView*)viewController.view startAnimation];